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43,122 users

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From: GM-hrudey

To: Peja
This Post:
00
228736.115 in reply to 228736.113
Date: 5/15/2013 10:02:58 AM
Overall Posts Rated:
32293229
i heard from a friend who played hattrick he got a team within several minutes.. i didnt believe this, so i registerd and it was true.. in several minutes i got myself a team


It's hard to inundate you with ads for supporter if you can't log in to the site.

From: Knecht
This Post:
77
228736.116 in reply to 228736.115
Date: 5/15/2013 11:09:33 AM
Overall Posts Rated:
16031603
This game will more or less die if the developers dont spend some money and develop an app - seriously DO IT!

Just check the Google Play store, look for football manager games - even the worst of them got huge a userbase. With a mobile solution the number of users would surge, I am 100% sure.

Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular
From: Gonza8

This Post:
00
228736.117 in reply to 228736.116
Date: 5/15/2013 11:22:47 PM
Overall Posts Rated:
470470
The ugly truth

Last edited by Gonza8 at 5/15/2013 11:23:00 PM

Message deleted
From: Peluin
This Post:
11
228736.119 in reply to 228736.117
Date: 5/21/2013 1:27:59 AM
Visionaries
NBBA
Overall Posts Rated:
182182
Current process:

1) User registers
2) GM reviews+approves or denies
3) User gets team

Improved process?
1) User registers
2) User gets team
3) GM reviews+approves or removes/deletes/auto-bots

What % of accounts are denied vs. the % that don't remember the game again to come back the next day?

This Post:
11
228736.121 in reply to 228736.120
Date: 5/21/2013 4:46:04 AM
Visionaries
NBBA
Overall Posts Rated:
182182
Right and then the cheater detection/reporting punishes both cheating teams making it not worth it. Maybe some would be missed but anyone that cheated enough to matter would be noticed, I should hope. Not to mention other solutions with how new accounts get money: they could be changed to start with less money and get more supplemental income per-week. Or to get the $300k when the account is approved so that at least new users could log in, look at their players, set lineups, request scrims, etc.

Anyway it's useless to focus on negatives/punishments/restrictions. Especially when userbase is starting to show a negative trend and cheating is not a serious problem.

From: Krakon

This Post:
00
228736.124 in reply to 228736.123
Date: 5/21/2013 8:48:13 AM
Overall Posts Rated:
346346
Well actually the concept of this game is to have the best team and to win many games (and have fun aswell).
And getting to that you need money, so why not having a Game Operator (GM) database where "suspicious" transactions are visible. Also you would see users playing from the same IP, heck you can put alot of features there (of course i´m not even sure if you already have a tool like that)

It is no need to cut the fun from a newcomer, let him/her buy and sell players/staff and improve his/her arena, but cutting the fun just isn´t right.

I have been a Super Game Operator, Forum Moderator and Game Admin in Gameforge and i´m not rubbing it under the nose or something but they have quite nice and well working coma tool.

You get to see a lot of cheating in the game and propably ban around 50 users a day, but even without counting the banned users the games are still getting more and more users. So i think it is a good idea to make players not want to cheat but it is also wrong to take away the exploring fun of building your first team from newbies.

Hei, let´s face it your first team is crap, and by not being able to sell or buy the players is wrong.

Last edited by Krakon at 5/21/2013 8:54:00 AM

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