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2022 BuzzerBeater Knowledge Base

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From: CoachP

This Post:
00
314816.78 in reply to 314816.70
Date: 9/22/2023 11:35:45 AM
Corntucky Mildcats
II.1
Overall Posts Rated:
129129
Second Team:
Winchester Crows
Psst. SB trains ID and RB faster than u think.


Last edited by CoachP at 9/22/2023 11:36:14 AM

From: CoachP
This Post:
1414
314816.79 in reply to 314816.78
Date: 9/22/2023 11:46:23 AM
Corntucky Mildcats
II.1
Overall Posts Rated:
129129
Second Team:
Winchester Crows
This is a bit of a philosophical divide no doubt.

Personally, I like a mix of both. I like some soft details revealed, but I am not sure this game even exists right now if it was all open knowledge for the past decade. That would have, long ago, turned BB into an excel sheet with no mystery left to it.

It's a long-term game. That, I am sure we can all agree on.

And maybe we can all agree that Buzzerbeater also a game that fosters patience and discipline. There are so few games like this nowadays.

Slowly, over years, working together to ferret out information is part of what has made the community special and strong.

I agree with cleaning up the game manual, but I don't want exact numbers revealed to the entire manager base. Equity is when those who work hard and put in more time are rewarded. This game has equity right now. The more curious you are, the more you discover. The lazier you are, the less you know.

Personally, I'd like to keep it that way.

Be more like Charlie than Veruca. That's my motto.


Last edited by CoachP at 9/22/2023 11:47:03 AM

This Post:
00
314816.80 in reply to 314816.1
Date: 10/9/2023 9:40:56 AM
Tampines Fusion
SBBL
Overall Posts Rated:
467467
Second Team:
ActiveSG Basketball Academy
- Shooting Fouls: Increasing a players ID or OD does not change their foul rate. SB will slightly decrease their foul rate.

Anyone noticed that quite often this is not reflected in the game? Ironically it seems like players with high SBs have a higher tendency to commit shooting fouls.

I do remember reading somewhere that players with high SB will tend to attempt more blocks which then results in a higher chance for a foul (it was years ago tho, and I am not sure how accurate is that info as well).

Would be great if anyone can share their experiences on his matter. IMO it doesn't seem like it's working the way it is supposed to.

This Post:
00
314816.82 in reply to 314816.81
Date: 10/9/2023 11:08:43 PM
Tampines Fusion
SBBL
Overall Posts Rated:
467467
Second Team:
ActiveSG Basketball Academy
Thanks for verifying it.

Since this is the case, does that mean that the old way of all ID and minimal SB the ideal way to create bigs?

I remember reading that when a shot attempt is made, it is first compared with SB to see if the player manages to block the shot, and if they don't manage to block the shot, it is then compared to ID/OD to see if the shot hits or misses.

So rather than risking your players fouling out thanks to the huge number of blocks they attempt, it would be more logical to give up on attempting to block the shot and just focus on decreasing the opponents shot quality right? The opponents get a low quality shot (which has a high chance of missing) while your player doesn't contest the shot, hence will not commit as many shooting fouls. What do you think about this situation, does it make sense?

This Post:
00
314816.84 in reply to 314816.83
Date: 10/10/2023 10:22:02 AM
Tampines Fusion
SBBL
Overall Posts Rated:
467467
Second Team:
ActiveSG Basketball Academy
It starts with OD/ID (defense against the player) and only after a shot is taken, SB (defense against the shot) kicks in.

Ah, thanks for the info. Now that changes everything. SB looks like a safety net now.

However, as I mentioned in my previous post, I seem to observe the opposite of this:
It doesn't matter how high or low your SB is, the player will always try to alter/block the shot. But a SB 1 C will be absolutely overpowered and tend to foul.

From what you say it seems like every player will attempt to block, which I observe to not be the case, and neither am I alone in this. How do you explain very high SB players picking up more shooting fouls than their lower SB counterparts?

Tho yes I think one very good point you brought up is the opponent's offense and how the GE searches for mismatches. I do recall reading about that. So even if I have a ID 25 player, my opponents can still attack the other players.

This Post:
00
314816.86 in reply to 314816.85
Date: 10/10/2023 6:56:51 PM
Tampines Fusion
SBBL
Overall Posts Rated:
467467
Second Team:
ActiveSG Basketball Academy
Interesting info. I don't have supporter to extract the play by play so I only relied on personal fouls. But for both the NT and U21, the players with high SB (for their positions) coincidentally have the highest amount of fouls (and in the few matches I've watched they got into foul trouble all via shooting fouls. But I get what you mean with needing a detailed analysis, let me see if I can pull something out when I'm free, or maybe some people might be able to help me extract info of our NT/U21 matches.

This Post:
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314816.88 in reply to 314816.83
Date: 10/11/2023 12:05:18 AM
Syndicalists' BC
Naismith
Overall Posts Rated:
307307
It doesn't matter how high or low your SB is, the player will always try to alter/block the shot. But a SB 1 C will be absolutely overpowered and tend to foul. So if you go for "giving up the block", it will backfire.

Does SB have the 3 skill difference max?

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