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USA - III.9 > Season 56

Season 56

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From: squall

To: dook
This Post:
00
312831.56 in reply to 312831.55
Date: 3/23/2022 9:38:15 AM
wild storm
III.3
Overall Posts Rated:
2828
Second Team:
silver wasps
true

This Post:
00
312831.57 in reply to 312831.56
Date: 3/23/2022 11:33:22 AM
Overall Posts Rated:
2727
Wash, rinse, repeat... everyone has a shot at the title, until they don't. My job is to make sure that you all DON'T

This Post:
00
312831.58 in reply to 312831.57
Date: 3/23/2022 12:14:47 PM
wild storm
III.3
Overall Posts Rated:
2828
Second Team:
silver wasps
everyone else says the same thing too

This Post:
00
312831.59 in reply to 312831.55
Date: 3/25/2022 9:19:54 AM
Virginia Beach Freaks
IV.9
Overall Posts Rated:
99
Second Team:
Utopian Freaks
My lineup may look a little different for the playoffs. Running a payroll above my means has me teetering on the brink of bankruptcy!

This Post:
00
312831.60 in reply to 312831.59
Date: 3/25/2022 9:35:28 AM
ElectricTriangles
II.2
Overall Posts Rated:
1919
Second Team:
ElectricTriangles II
I mentioned to wild storm privately that you may be running a deficit, I obviously don't know your exact financial situation but if you can maintain your roster for another couple of weeks you'll promote regardless and adjust based off the new income in II. You've probably already considered this but getting your arena to at least $250,000 income per game is almost a necessity especially at the higher levels.

This Post:
00
312831.61 in reply to 312831.59
Date: 3/26/2022 10:04:47 PM
wild storm
III.3
Overall Posts Rated:
2828
Second Team:
silver wasps
you have a good chance unless someone beats you in the playoffs

This Post:
00
312831.62 in reply to 312831.59
Date: 3/27/2022 12:28:11 AM
Overall Posts Rated:
00
Wait, you can run a team while at a deficit? I just figured the the game engine would fire players for you or disable you team if you were broke? How does one keep a team running while having a negative cashflow?

This Post:
00
312831.63 in reply to 312831.62
Date: 3/27/2022 9:44:31 AM
wild storm
III.3
Overall Posts Rated:
2828
Second Team:
silver wasps
that's what i want to know too

This Post:
00
312831.64 in reply to 312831.62
Date: 3/27/2022 2:33:01 PM
Virginia Beach Freaks
IV.9
Overall Posts Rated:
99
Second Team:
Utopian Freaks
The "Economy" section of the "Game Manual" is your friend.

This Post:
00
312831.65 in reply to 312831.64
Date: 3/27/2022 7:23:15 PM
Overall Posts Rated:
00
From the forum:

"If you go into debt, you will be charged a 5% penalty each week until you are positive again at the time of a economic update. If your account is below -$500,000 at the time of a weekly economic update, you are given two weeks to bring your account back above -$500,000. Failure to reach that mark will result in all of your players being put on the transfer list automatically with a starting price of $0. If, after your players are sold, you are still not above -$500,000, you will be fired as the manager at the next economic update. Debt and bankruptcy are the first items calculated in the economic update each week. "Available cash after bids" does not count as money for the purposes of computing bankruptcy or the 5% interest penalty on a negative balance. Players must sell prior to the weekly economic update for these credits to pull you out of bankruptcy."

--> It looks like you can be in the red for a few weeks before anything too drastic happens; am I reading this right?

"Overextension tax is applied to all teams that spend much more than they earn, on a weekly basis. The training exemption is the difference between the current overall salaries and the combined overall salaries of all players when they were acquired. Overextension Tax is not applied on the first and last economy update after the start of the season for all teams and for the first 4 weeks for new teams. "

--> Does anyone know what the overextension tax rate is, or have more information about this training exemption? Maybe there is another thread for this or something, or someone could explain by using an example?

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