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Draftable Player Extras

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This Post:
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1503.38 in reply to 1503.33
Date: 10/22/2007 10:54:23 PM
Overall Posts Rated:
2121
Ok as far as I remember the Game Engine does not take into account height.

However the training system does. So he will train slower than a taller player.

I would suggest a way to fix this for future is to show whether a player is above or below 6'5"

He really is not a bad player and can be sold for quite a bit. Being young you can still train him effectively. We do not know how much height affects the training yet so try and find out.
Just remember he will have no disadvantage in the game. The skills represent the ability of the player to play the position that the skill is suited to. So if the player has respectable Inside Shot he has the same capability as another player with the same skill level.

Creator of (http://www.buzzerbeaterstats.com) and (http://www.buzzerbeaternews.com/) -- Ex GM of Australia -- Division 1 winner of Italy Season 1 then moved team to Australia after the country was created by the BBs. Australian team manager for 2 seasons. Won various tournaments and division 1 titles in the following seasons.
This Post:
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1503.39 in reply to 1503.37
Date: 10/22/2007 11:00:40 PM
Overall Posts Rated:
00
I'm not sure who was comparing new draftees to established players. That seems tangential to the conversation.

The point that Darth and I were making before the draft and now is this:

I want to train inside guys(hypothetically) as a long term strategy. Everything about this game lets me do that except for one. That one thing happens to be a vital part of any long term strategy. To not be able to control the new players that are being introduced to your team to even the small extent of height and/or position is ridiculous. It almost entirely removes the viability of long term planning. Why should it? Why can't it be something that is useful to our team instead of a source of frustration.

Let me draft tall people and get crap. I can live with that. But if I try to draft tall people and get 6'1" inside players... That I have a problem with.

From: Batman

This Post:
00
1503.40 in reply to 1503.38
Date: 10/22/2007 11:04:54 PM
Overall Posts Rated:
00
Ok as far as I remember the Game Engine does not take into account height.

However the training system does. So he will train slower than a taller player.

I would suggest a way to fix this for future is to show whether a player is above or below 6'5"

He really is not a bad player and can be sold for quite a bit. Being young you can still train him effectively. We do not know how much height affects the training yet so try and find out.
Just remember he will have no disadvantage in the game. The skills represent the ability of the player to play the position that the skill is suited to. So if the player has respectable Inside Shot he has the same capability as another player with the same skill level.


So let me get this straight. If I have a 6' player with respectable inside shooting he will have the same ability to score low post on a 7' opponent as a 7' player with respectable inside shooting? That seems unintuitive.

This Post:
00
1503.41 in reply to 1503.35
Date: 10/22/2007 11:18:49 PM
Overall Posts Rated:
00
I realize BB's best position isn't necessarily that. But based on my parameters, and my thinking of what each skill should contribute, he fits my bill as a center or power forward.


His other skills don't lend to being a guard. He is low outer def, driving, handling ,etc. He's a natural center or power forward. As it is I am going to play him as a SF, since I'm making my SF more inside focused, but to get more concentrated training, I'm going to play him in my scrimmages as a center.

Batman raises a good point - does height really play NO part in the game engine other than training?

Edited by DarthMaul (10/22/2007 11:22:24 PM CET)

Last edited by Darth Maul at 10/22/2007 11:22:25 PM

This Post:
00
1503.42 in reply to 1503.39
Date: 10/22/2007 11:20:36 PM
Overall Posts Rated:
304304
I'm not sure who was comparing new draftees to established players. That seems tangential to the conversation.

The point that Darth and I were making before the draft and now is this:

I want to train inside guys(hypothetically) as a long term strategy. Everything about this game lets me do that except for one. That one thing happens to be a vital part of any long term strategy. To not be able to control the new players that are being introduced to your team to even the small extent of height and/or position is ridiculous. It almost entirely removes the viability of long term planning. Why should it? Why can't it be something that is useful to our team instead of a source of frustration.

Let me draft tall people and get crap. I can live with that. But if I try to draft tall people and get 6'1" inside players... That I have a problem with.

I'm not sure who was comparing new draftees to established players. That seems tangential to the conversation.

The point that Darth and I were making before the draft and now is this:

I want to train inside guys(hypothetically) as a long term strategy. Everything about this game lets me do that except for one. That one thing happens to be a vital part of any long term strategy. To not be able to control the new players that are being introduced to your team to even the small extent of height and/or position is ridiculous. It almost entirely removes the viability of long term planning. Why should it? Why can't it be something that is useful to our team instead of a source of frustration.

Let me draft tall people and get crap. I can live with that. But if I try to draft tall people and get 6'1" inside players... That I have a problem with.


My response basically dealt with this:

So let me get this straight. If I have a 6' player with respectable inside shooting he will have the same ability to score low post on a 7' opponent as a 7' player with respectable inside shooting? That seems unintuitive.


The idea is that the shorter player is really a better inside scorer, but cannot take full advantage of his skills due to his height.

We want the actual skill level of the player to be the determining factor on how good the player is.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
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This Post:
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1503.43 in reply to 1503.38
Date: 10/22/2007 11:29:06 PM
Balls of Steel
III.15
Overall Posts Rated:
148148
so the "Best Postion" is where the player is best at now, not where he will be best at with proper training.
Regarding Draft of Players. The same thing happened to me. I got a 7' small forwared and and 6'6 Center.

From: LA-Niko

This Post:
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1503.45 in reply to 1503.40
Date: 10/23/2007 12:16:54 AM
Overall Posts Rated:
2121
Just because you seem to be doubting what I am telling you I hunted through the threads from August and July and found this quote from BB-Charles one of the designers (not just programmer) of the training system and the Game Engine...

BB-Charles (461.1)
Date: 7/25/2007 7:46:31 AM

The skills reported for each player take into account the player's height. For example, a player who is 6'5" and a respectable rebounder is more talented at rebounding than a player who is 7'0" and a respectable rebounder, but the 7'0" player makes up for the difference with his extra height.

Any player listed as a respectable rebounder will, when both their height and skill are combined, be approximately equivalent at rebounding.

Creator of (http://www.buzzerbeaterstats.com) and (http://www.buzzerbeaternews.com/) -- Ex GM of Australia -- Division 1 winner of Italy Season 1 then moved team to Australia after the country was created by the BBs. Australian team manager for 2 seasons. Won various tournaments and division 1 titles in the following seasons.
From: Batman

This Post:
00
1503.46 in reply to 1503.45
Date: 10/23/2007 2:51:43 AM
Overall Posts Rated:
00
Thanks for the clarifications from everyone. I think I've got a grasp on the skill versus height issue.

From: goddo
This Post:
00
1503.47 in reply to 1503.43
Date: 10/23/2007 5:54:05 AM
Overall Posts Rated:
00
All this obsessing over player height is ridiculous. Yeah, it affects training speed, we all read that in the rules. But are people actually making lineup decisions based on height instead of skills? I look forward to playing them in the cup if they are. I have a 6'11'' guy with the skills of a point guard? Bad ass! I do like the suggestion of letting us know if they are above or below a certain height, to allow us to optimize finding training prospects through the draft. Hope that one gains popularity w/ the BB's.

This Post:
00
1503.48 in reply to 1503.33
Date: 10/23/2007 3:01:32 PM
Overall Posts Rated:
22
The argument of "well put your draftee's up for sale and buy the one who wished you got" holds no water. Who want's a 6' 1" center? Raise your hand, and I'll sell him to you



here I'll raise my hand!!

I buy and train him to be one of the best SF
He has got pretgy good inside skils. so he only needs to get some outside skills to play SF. As a matter of fact he will learn those outside skills relativley quick...

Edited by Huzzel (10/23/2007 3:04:33 PM CET)

Last edited by Huzzel at 10/23/2007 3:04:33 PM

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