*DISQUALIFIED TEAMS:
A) When a team is disqualified, ALL games they have competed in up until and including the game that disqualified them...will be altered to a 0-50 loss.
B) If PU games have already been scheduled with a disqualified team, those games, regardless of their actual results, will also be altered to reflect 0-50 losses.
C) All future scheduled games with a disqualified team that are yet to be set, will become 50-0 wins for that team.
This was my idea for the PU system. It would be much different in a PL league, where this amount of control does not exist until the season is finished.
Thank you for your propositions. I will send a thorough reply a bit later, as I have somewhat differing (stricter) views about the penalty and rules structure (which you could probably guess from my previous messages).
But for now I'll just quickly reply to one of the aspects of your message, or rather part of it (as this 0-50 "forfeit rule", should we apply it to the league, is best further discussed) concerning your part A).
While I don't deny there's some logic to it, I think it's still a clear fact that team that is being disqualified has been played all their matches fairly until that point, and I see less good than bad in wiping those previous match results, so I think those results should remain valid.
But maybe even more importantly, from the practical (commissioner) standpoint, I see it as an only realistic option to keep and update league table and results manually, and I'm not crazy about starting to count everything again from the scratch (wins, point differentials, etc.) if some team fails to follow the rules and
decides to become ineligible, in other words disqualified from the league. Your read correct - it is a decision, which is intentionally/deliberately made (if it is made) and there is no excuse for it.
One could do it if they so wish, but we do not want to encourage that. And, as once again mentioned, one is joining the league knowing (at least most of these) penalties, so it's a deliberate middle finger to the league if you decide not to remain homegrown. And it's not like penalties from violations would even affect any other part of your Buzzerbeater, only BBHG league, so if you absolutely need to buy that player to avoid relegation, you are free to do so - just be aware that it does have consequences in terms of participating to remainder and following season of the BBHG league (and the season after that too, if you ask me, if you have had nerves to even dress/play those "illegal" players in BBHG league matches).
So for instance for these reasons (among others, don't get me started;), in addition to trust, strict approach to certain aspects of rules and penalties is necessary in my opinion. This doesn't mean that I wouldn't trust managers joining the league. However, there's a funny thing with consequences - it often times makes you do things you otherwise maybe wouldn't do, and I think we want to encourage commitment to the league as much as possible and do everything possible to attract committed enough managers. And one way to keep it functioning as much itself as possible is to make sure everyone is sticking with the rules/protocol.
And impact of such neglectful behavior towards the league and other teams/managers should be minimized to begin with, and the amount of additional work that that kind of undesirable behavior causes to a commissioner should also be minimized, which could be ensured (at least to some extent) by having clear set of rules, penalties and expectations for the managers.
Set of rules and penalties doesn't need to be the most complicated system in the world, but I don't think we should oversimplify this either (your example system wasn't total oversimplification, I don't mean that), but I do have some additions in mind which I will share in some of the forthcoming messages.