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From: Krakon

This Post:
00
228736.126 in reply to 228736.125
Date: 5/21/2013 9:09:29 AM
Overall Posts Rated:
346346
Yes you can make a lot of damage even with 2 hours, even with 1 bid but it should be obligatory to give GMs rights to undo bids, and all these undo changes would be visible/highlighted to BBs to check if GMs are working fair and square.

Well if to have some timelock on new users so they can see how many hours they have before they can start doing transactions would be good. For example in the upper right corner. In my opinion listing players on the market and the right to buy new players should be on the same time, because it would be weird if i would list my 15 players of a team with 18 players and i cant buy any players.

Of course having a timelock f.e. 48 hours for buying new players would not affect a team since he cant sell his players before 72 hours when selling them. But if we would restrict new players in the begginning with timelocks then there should be a set of timelocks in the upper right corner (for example like countodown to a new match) so a new user would get a good look how long he/she has to wait to do some transactions.

Maybe it would be a good idea to make players read Advices. For example if a new user wants to buy or sell a player he/she needs to read "Transfer list tutorial" and after reading this there is a quiz (to make sure he/she even read it).

Last edited by Krakon at 5/21/2013 9:11:22 AM

From: Krakon

This Post:
00
228736.128 in reply to 228736.127
Date: 5/21/2013 9:33:33 AM
Overall Posts Rated:
346346
It wouldnt need any new employees behind the game, there are a lot of GMs right now who can do the work. A countdown timer for me wouldnt be unrealistic because for example if you put it for 48 hours it is sure someone will look into it before that counter reaches zero.

People live by the clock, go to shcool, work or gym by the clock, some even eat or take dump by the clock. That´s why it is good to have a timer. People like to know in what time their account will be looked into and for example if GM will have a look with 10 minutes the timer will go away. And it wouldnt be so much coding aswell.

From: Krakon

This Post:
00
228736.130 in reply to 228736.129
Date: 5/21/2013 9:58:03 AM
Overall Posts Rated:
346346
Well that is why i suggested the tutorial before making transactions, buying or sacking staff and building arena. If you have a timer people know when to check again to use other features and wouldnt check every 10 minutes until getting bored and never come back.

This Post:
99
228736.132 in reply to 228736.131
Date: 5/22/2013 4:22:24 AM
Kira Kira Koseki
ABBL
Overall Posts Rated:
780780
Second Team:
Yubi Yubi
In all seriousness, when I signed up to this game I got accepted and given a team within 15 minutes at the most, a lot quicker than some games I've signed up for. If a potential manager can't even wait that long for his/her team, they probably didn't have the patience for a manager game like this anyway.

This Post:
22
228736.133 in reply to 228736.132
Date: 5/22/2013 1:09:03 PM
usja78
II.2
Overall Posts Rated:
4848
Second Team:
BluesExplosion
I agree with that. I cant remember waiting more than 10 minutes to get my team (and immediately spend 100k on a 3k 30yold center!). So i am not sure this whole issue is actually a problem.

But i see somme other problems for newcomers. I think it is crucial to make life easier for them.

For instance, there are not given any clue on whats going on with their schedule/league. I may me especially dumb, but i remembered it took me some time to understand that i inherited the results of another team but not the players.

But, more important, i think no newcomers should never be affected 1/ in a division only full of bots (no interest) or 2/ in a division above League V (for France). Every season I see some newcomers in my DIV that quit after a few weeks because they get totally demotivated since they lose every single game by 60 points. Some try to compete, and it is even more tragic because they spend their money on useless oldies. And they quit.

I became a fan of the game because I started in a DV with other real managers and i managed to get a few wins or at least honourable losses pretty soon, after 2 or 3 clever moves on my roster. Then I started to learn the beauty of the game and reading the manual, not the other way round. You cant expect people to read the whole manual before they start and to undertsand right away that their best strategy is to wait till the end of the season to get demoted.

I dont see any reason why this affectation process cant be changed ? I would not care having bot in DIV instead of newcomers, it would not change anything !




This Post:
00
228736.135 in reply to 228736.133
Date: 5/23/2013 6:34:49 AM
Overall Posts Rated:
350350
(198519) Typical newbie effect... He say :" My team financial problem, xy player on move TL"
He buy 35-40k players but don't build arena.

I think give more money the new managers otherwise fast logout....

This Post:
33
228736.136 in reply to 228736.135
Date: 5/23/2013 6:45:59 AM
Overall Posts Rated:
952952
I think give more money the new managers otherwise fast logout....


Sorry, but this would just support newcomers' lazyness. You would give them more money because they can't take 10 minutes to read through Game Manual and see what's important and what's not? Add the fact that players' prices on TL are 1/5 of what they were 6-7 seasons ago and you truly can't explain how a newbie is out of money before making even a first investment in his arena.

When I started, I payed 360k for a 23y old PF with inside skills on Proficient. That's how expensive the players were. If a newbie could survive 10 seasons ago with inflated prices, he can survive also now.

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