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BB Global (English) > Season 37: New salaries and more competitiveness!

Season 37: New salaries and more competitiveness!

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From: Robard

This Post:
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283856.82 in reply to 283856.80
Date: 12/12/2016 5:13:16 AM
Overall Posts Rated:
301301
After their decline due to old age the skillset of 4 of my 5 backup players would probably fit into star potential.
Once you create a possibility to train e.g. 9 star to allstar players at the same time and reasonable pace (to cap them at age 22) it will be competitive in terms of money to training 3 higher pot players.
Managers are not stupid, if you can get good income from low pot training they will do so, for their own team or for the market.

This Post:
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283856.86 in reply to 283856.85
Date: 12/12/2016 6:31:16 AM
Overall Posts Rated:
301301

How's my contribution to the forums so far on the changes, BTW? It's also interesting (and it's something you should think about) that reasonable people like Sensiman and Robard who have traditionally been on the staff's side on other issues in the past (while I was arguing the opposite) are quite critical of some of the changes this time.


Well observed, feels a bit strange to be more or less on your side in this one ;)

From: Knecht

To: Foto
This Post:
11
283856.88 in reply to 283856.87
Date: 12/12/2016 8:34:36 AM
Overall Posts Rated:
16031603
If you could at least announce big changes in advance, this could help us adapt our strategies accordingly.

Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular
From: Knecht

This Post:
00
283856.91 in reply to 283856.90
Date: 12/12/2016 9:37:31 AM
Overall Posts Rated:
16031603
You have to remember that their salary is extremely low for what you get skill wise.


True, but I know from experience that such players are a bit frustrating - once they cap and you see the few skillups needed to make them really special, the regret kicks in.

I had an Allstar and a perennial Allstar, that capped and would of needed just a bit more to become really great. I'll never touch anything below Superstar if I want to train a player. You can still stop if you feel the player is good enough.

Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular
This Post:
00
283856.92 in reply to 283856.79
Date: 12/12/2016 10:15:05 AM
Durham Wasps
III.1
Overall Posts Rated:
16621662
Second Team:
Sunderland Boilermakers
I am in favour of anti-tanking measures but communicating them after the saison already started is bad style.

Totally right.

The salary changes were sold as LI-team-salary balancing measures. In this regard they failed miserably. There is not a single example so far were a LI team had a significantly higher raise in team salary caused by non-trained players3 yo than a competitive non-Li team of the same league.

Instead, players who took a long time to train salary efficient, well balanced high TSP players out of position (losing games due to this), as you advised them to do for 36 saisons, get a kick in the balls...just wrong.

Put far more politely that I can probably manage, which is why I've avoided saying much more than its wrong. I'm not as willing to describe this as miscommunication. I feel misled about the whole thing.

3. Draft
I can see why a better talent pool in the draft is well received by many managers.
However, as long as so many star to superstar potential players are sold for 1k or waived after the draft you'll have a hard time to convince me the talent total was not already sufficient.

Very good point that most people overlook when talking about the draft. What's the point of more allstars that few people see the value of?

4. New managers guide
Well done

Don't know what the guide looks like but anything they do is probably helpful.

5. Promotion system
Any additional influx of money into the BB economy is bad (promotion bonus).

As I've said before in this thread, the influx will amount to (estimated) 2 billion dollars EVERY SEASON. Not just a one time thing. I can't find the words to describe how bad that is without sounding irrational.

Buzzer Beater is not an action game but a slow manager simulation that derives a large share of its populatity from social interactions between managers (game chat, forum, BB-mail).

To summarise what I think about your summary, you really need to stop making so much sense. At least twice over the weekend and today I've been unable to give you a ball for your remarks.

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