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foul trouble discussion

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146017.8 in reply to 146017.6
Date: 6/8/2010 7:52:58 AM
Overall Posts Rated:
172172
In scrimmages, when I have a guy who needs to play the whole 48 mins, I "let them play".

For big time games, it depends. If I'm playing a better team and absolutely need my best guys out there to level the field, then it may be worth risking "let them play". It also depends on your players, if they are prone to fouling or not. If your team doesn't commit many fouls then it's a smaller risk letting them stay out there

From: CrazyEye

This Post:
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146017.10 in reply to 146017.9
Date: 6/8/2010 11:32:00 AM
Overall Posts Rated:
959959
The GE factors in fouls just like in real life that if a player is in foul trouble he will be more cautious with his actions thus allowing some players to score on him that he would usually stop if he had no fouls.


That's interesting, has this been proven? I didn't know the GE would go that far to simulate foul trouble.


i donb't think that it is proven, but i believe it too - would also make sense in combination with their reduced defence the engine gives player in foultrouble.

From: FatCurry

This Post:
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146017.11 in reply to 146017.9
Date: 6/8/2010 12:14:16 PM
Overall Posts Rated:
112112
(41006.9)

@CrazyEye - Cmon CrazyEye, I referenced that off your "Aussagen der BB" post ;)