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National Team?

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This Post:
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23982.62 in reply to 23982.58
Date: 4/13/2008 12:19:29 PM
Overall Posts Rated:
506506
the problem is this some.

an example:
i have an italian player with 40k of salary. you have a nigerian player with 50k of salary.
your player plays in NT, my player no because in italy there are stronger players.

so with the salary reduction maybe you pay 40k like me but your player is stronger than mine.
is this right? i don't think so


My Nigerian player plays in the NT and he gets an injury for 7 weeks, while your players has a smaller chance to get injured. Due to his injury i'm trowing away $350k, because he can't play for 7 weeks. Is this right? I don't think so.

What I'm trying to say is that with National Teams there are and will always be inequalitys.

This Post:
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23982.63 in reply to 23982.56
Date: 4/13/2008 12:53:25 PM
Overall Posts Rated:
1616
nobody force you to train a player for all his life

Yes, nobody is forced. And nobody is motivated to do it either. On the contrary, there are only disadvantages in doing so (higher risk of injuries, inefficient training). So who will? Only dumb users and farm teams. it's easy to blame the farms, and I don't like them either, but to avoid them we have to do something to prevent them! And the only thing to do is reducing the disadvantages in training NT players so more real teams will be willing to do it.

and you have another 4o5 slots (if you train 2rules) to make money with your young players.

Wasting 1 slot in an old player is already losing money.

and i think a strong player will give you more W, so you receive more cash.

Wrong, because with inefficient training your whole team becomes worse. You are making one player better slowly, while your team could be improving much faster. So your NT player gets better, your teams gets worse than it could be, so you don't win more W's than you would.

the real problem, like Domenico said, is the farm, and BB will become like HT when farms arrive.

Yes, I agree, that's what we are trying to prevent here, and for that we need measures that will compensate at least a little against all the disadvantages that we have now.

Last edited by raonne at 4/13/2008 12:54:43 PM

This Post:
00
23982.64 in reply to 23982.62
Date: 4/13/2008 12:54:36 PM
Overall Posts Rated:
110110
My Nigerian player plays in the NT and he gets an injury for 7 weeks, while your players has a smaller chance to get injured. Due to his injury i'm trowing away $350k, because he can't play for 7 weeks. Is this right? I don't think so


The NT pay the salary for the length of the injury.. like Spain with Toronto for Garbajosa.

or play NT match in arcade mode. there are other ways.

because if the player doesn't get an injury, i don't see why someone should pay his salary..

but we have different opinions, what can we do? :D

This Post:
00
23982.65 in reply to 23982.64
Date: 4/13/2008 1:39:52 PM
Overall Posts Rated:
506506
only the salary for the length of the injury isn't fair as well. The player can't play during those weeks, which could have way more financial damage. (f.e. the team loses matches which they normally won't etc).

Teams need to get rewarded for the risk of the extra injuries, or they should have an option to say 'no' to the election of that player.

This Post:
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23982.66 in reply to 23982.65
Date: 4/13/2008 1:42:19 PM
Overall Posts Rated:
110110
or they should have an option to say 'no' to the election of that player.


i prefer this option.

like Totti did with the italian NT

This Post:
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23982.68 in reply to 23982.61
Date: 4/13/2008 2:31:04 PM
Le Cotiche
III.1
Overall Posts Rated:
777777
just increase merchandising for teams with NT players
the final effect would be the same, but it's a more realistic way to implement it IMO

it would more realistic, but the net effect would still be the same… if your incomes increase by X or your expenses decrease by X it's exactly the same thing.


i know, i said it myself
but it would be a more acceptable way to put it since it seems it's gonna happen no matter what

This Post:
00
23982.69 in reply to 23982.63
Date: 4/13/2008 2:32:39 PM
Le Cotiche
III.1
Overall Posts Rated:
777777

and i think a strong player will give you more W, so you receive more cash.

Wrong, because with inefficient training your whole team becomes worse. You are making one player better slowly, while your team could be improving much faster. So your NT player gets better, your teams gets worse than it could be, so you don't win more W's than you would.



and how giving you money to do this is helping you?

This Post:
00
23982.70 in reply to 23982.69
Date: 4/13/2008 3:12:46 PM
Overall Posts Rated:
1616
and how giving you money to do this is helping you?

It compensates at least a little. Doesn't make it an economical advantage, but at least avoids an economical disaster for the team.

Dude, you say that having NT players with salary discounts would be giving a financial advantage to the teams that have them, and I say that It is NOT. This is a mathematical thing, and it's very simple. I think the BBs know the economy system of BB better than all of us together, and plus they are pretty smart, so they will know what needs to be done.

This Post:
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23982.71 in reply to 23982.70
Date: 4/13/2008 4:59:30 PM
Overall Posts Rated:
00
When I read through this topic I see a lot of potential problems (and solutions) that arise if NT match mode is changed. So again I would like to ask:

What is wrong with arcade and why does this option needs to be changed?

Is it only the incentive that managers want to be rewarded for having NT players? I think that using arcade can best be used to see which team really is the best.

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