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BB Global (English) > S55 news update! Possible age based increased chance for injuries on players playing full matches

S55 news update! Possible age based increased chance for injuries on players playing full matches

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This Post:
1111
312180.58 in reply to 312180.1
Date: 10/25/2021 6:04:22 PM
River Legends
III.8
Overall Posts Rated:
12131213
In my opinion, an adjustment of the minutes of the starters with 8-9 stamina is needed. A world class player in his 44th minute is playing much worser than a world class back up, but the GE will always pick the starter. Right now, the best possible performance in a position is with a world class with 6 stamina in the starter position and a world class sub as a backup, wich works much better than a world class with 9 stamina with the same sub, just because of how the GE will distribute the minutes, which is a nonsense.

Even if a 9 stamina player performs decently right now, decreasing a little bit the performance curve of 8-9 stamina players and let the starters with high levels of stamina rest good minutes when they have a sub sounds like a good solution to me, you will see how the 7-8 player rotation teams will crush that 5 players teams with no backups. The entire injury issue sounds like a bad solution to a bad GE work, wich will mean that we will have both bad things at the same time if all this is implemented.

This game has very few bad thing, but they should be fixed in a way that this game deserves, hope you will have time to do it.

Regards.

This Post:
11
312180.59 in reply to 312180.2
Date: 10/28/2021 8:38:22 AM
Spartan 300
II.2
Overall Posts Rated:
52555255
Second Team:
Spartan Kids
I am afraid that in top games, team will still have to use short rosters and injury might decide who wins.
The game result might be determined by lucky.

This would be the worst move ever in the game. Injuries and luck could decide lot of games, this should be a hard no go for BB.

The teams with 5-6 players are already punished, because its harder to have a good GS when your players play the whole game almost every time.

Even then, they decide to make those teams get more penalties with a much stronger stamina impact in late game, okay.

Is that not enough?
Say no to more injuries, no one like that.

The system is build so, how can you get more then 5-6 players in a team when a top player has around 200k salary or even more (250k and +), its not possible...

This is where we hold them!
This Post:
11
312180.60 in reply to 312180.59
Date: 10/30/2021 6:10:44 AM
Kitakyushu
ASL
Overall Posts Rated:
12351235
I agree. It would kill the game and probably make managers think twice about buying the supporter feature.
Just improve the stamina. Maybe make it to where a player has to take a two minute break to get his stamina back to full. And stamina drops faster after 8 minutes of straight play.

This Post:
00
312180.61 in reply to 312180.60
Date: 10/30/2021 10:43:04 AM
Overall Posts Rated:
305305
There was no such a problem before the psychologist was introduced.

From: 0verW1ng

This Post:
00
312180.64 in reply to 312180.63
Date: 11/19/2021 5:55:23 AM
BC "EDI"
III.6
Overall Posts Rated:
295295
Second Team:
Actually a great training facility
In lithuanian discord we noticed a LOT of injuries compared to before.

It used to be an overpowered one-way road to victory, now there's risk in it, me gusta.

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