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BB Global (English) > Lack of communication from BB is very frustrating

Lack of communication from BB is very frustrating

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This Post:
11
209570.52 in reply to 209570.51
Date: 2/17/2012 1:41:04 PM
Phoenix_Suns
III.5
Overall Posts Rated:
177177
Yesterday, the boxscore was late, and today training was late. So I really care about a news post that tells me more than that the training will always be on time now...

This Post:
00
209570.53 in reply to 209570.52
Date: 2/17/2012 4:27:24 PM
Overall Posts Rated:
345345
sorry to hear that. It surprises me because, in Romania everything was on time. Was there a major delay?

From: ned
This Post:
22
209570.54 in reply to 209570.53
Date: 2/17/2012 4:46:24 PM
Freccia Azzurra
IV.18
Overall Posts Rated:
831831
Second Team:
Slaytanic
The lack of communication between BBs and the community has been always a problem since the beginning, the big difference is that at that time the game was completey new, today there isn't anymore the "pleasure" to discover something and this problem seems much bigger.

Personally I agree about the way to work of BBs if they are really work to try to reduce as much as they can the bugs and I don't want to get new things until those that we are here don't work well. The new tactics seem not work well, SB and JR have a low impact on the match comparing to their impact on the salary, there is too much random in the players drafted and in the economy in general. One thing that is worst is the economy... Till now there was a sense in training one player, today it seems not and this is not good above all for the teams in the lower divisions that cannot take any advantage and for this reason it's more difficult for them to be competitive.

1990-2022 Stalinorgel - https://www.youtube.com/watch?v=pV-Xppl6h8Et
From: Manouche

To: ned
This Post:
11
209570.55 in reply to 209570.54
Date: 2/17/2012 6:13:03 PM
Overall Posts Rated:
699699
... this is not good above all for the teams in the lower divisions that cannot take any advantage and for this reason it's more difficult for them to be competitive.


Opinion contradicted by facts just by looking down at the lower leagues.

Last game of the final :

Italy, III.15 (I have chosen this league because you won it season 14.)
S.18 : (42638667)
S.14 : (29422457)
S.10 : (17830346)

Similar ratings.

Italy, IV.1 (at random)
S.18 : (42638686)
S.14 : (29422477)
S.10 : (17830367)

Ratings greatly improved between 10 (before the market crash) and 14 (after).

Italy, V.1 (at random)
S.18 : (42639318)
S.14 : (29423119)
S.10 : (17831432)

Huge improvement in the ratings from 14 to 18.

Look down the leagues and see if I was lucky or if it is a verifiable trend.

This is the problem when talking about the economy. It's difficult for us to have all the information at hand while BBs can probably easily extract this kind of stats (average skill levels in leagues) and try to act accordingly.
Ned, you are still thinking the old way on how to improve your team.

This Post:
00
209570.58 in reply to 209570.57
Date: 2/18/2012 4:50:02 AM
Overall Posts Rated:
12001200
You guys are kinda right, but what ned is saying is something slightly different, I think.

The problem is that if you pick a very good player in the draft you can make, say, 1M. I have seen players going even to 3M.
If you train this player for 2 seasons, you won't sell him for 2M (that was the old school), but you will sell him probably for the same 1M or a bit more. Even if you keep training him, the price won't be so high and won't repay your efforts.
I'm thinking about an old U21 italian player, when he was 18 he had an offer from a chinese for 2M. The italian manager refused. After 3 seasons of hard training he joined italian U21, after another season of training he got on the TL (he was going for 22yo) and got sold for 2.5M. That's it.

tl;dr it's better to have a good pick and sell him than training him hard and then selling him.

Last edited by Biffo (*DT Member) at 2/18/2012 4:53:06 AM

This Post:
11
209570.59 in reply to 209570.58
Date: 2/18/2012 5:08:09 AM
Overall Posts Rated:
219219
in high divisions yep, i agree, its better to sell it, just after you got it. At higher divisions he only sacks your money for his salary, because he doesnt play any competetive games. At lower divisions he can be your starter or role player right away of the draft. And you get proffit in some occasions. For example now i have 12k and 9k guards which i am training with 13-14OD and some passing 9-11. They starting my team, i pay my 4 lvl trainer 16k a week. But sine im training those guards, who are starters in my team, i save some cash because their virtual salary is way higher at end of the seazon than at start of it. For example at end of seazon they will have salaries of 25-30k, so trainer pays off. And in next seazon, before they cap and i sell them their salary is gona rise from 25-30k to 55-65k or so, so basicly they give me proffit in any way. Merchandizing, i save money cus their virtual salary differs, ill sell them for atleast 1m ea, since they both gona be combo guards with some IS 9-10, and i am most likely to promote with them being my star players before they cap And those type of prospects you can buy eazily for 100k when they 18year old in the market, or just train your own draftess, like i did.

From: ned

This Post:
00
209570.60 in reply to 209570.55
Date: 2/18/2012 6:31:53 AM
Freccia Azzurra
IV.18
Overall Posts Rated:
831831
Second Team:
Slaytanic
I don't talk about the ratings (that imho are still not representative of the strenght of a team) but about the fact that it's harder compare to the past to start from Vth divison and arrive in first division in 5/6 seasons. In the example you did about the ratings I've won in season 14 with garbage that you know put down the ratings.

The only possibility to be competitive when a team is promoted is: 1) a long term strategy 2) training and sell well your player
The first option is stricky related to the second one (excluding the good luck in the draft...), the second option is what I'm trying to discuss here. It's true that the costs of the player is low for all of us but if in the past you can earned 5 millions from a sale, now you can earn 2 millions. For a team of low division it was better to earn 5 m instead of 2 m cause there were more choice, they could buy 3 players at 500k and win their league taking 3,5 m for the future, today they can buy 3 player at 250k not lower, win their league but saving only 1,25 m.
I'm a big fan of multiskills players and when I'm talking about the market I've in mind these kind of players, for the monoskill players the market is completely dead, you buy one 18yo at 3 millions and you sell the same player at 25yo with 250k/week salary at 2 millions, honestly there is something wrong here...

1990-2022 Stalinorgel - https://www.youtube.com/watch?v=pV-Xppl6h8Et
From: Manouche

To: ned
This Post:
00
209570.62 in reply to 209570.60
Date: 2/18/2012 10:40:08 AM
Overall Posts Rated:
699699
I won't enter into details here since it's off-topic. You have a perception but you have no facts to present. You are using inexistent or super rare examples. From V to I in 6 seasons ? Never happened, some cases may be close but it's because it was the first few years of the game. Etc...
I was startled you said the lower league teams are the ones who are suffering the most... Does inflation benefit the poor ?
As I said, look down at the lower leagues and see how the general level of skills has improved. It speaks for itself.


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