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From: Wagner

This Post:
00
324689.504 in reply to 324689.497
Date: 3/18/2025 4:46:30 AM
Wagner College
II.2
Overall Posts Rated:
215215
I have a question, maybe stupid, but...

I don't understand the "problem" while the time of the games.

Imagine...

i want to create a game against ANY team, from ANYwhere.
I can create it today for April the 5th at 21h00 MYTIME

Since my opponent has one month to put his lineup, where is the problem ?
With the exception of somebody wanting to watch it live, I don't see other problem.

Please answer for what I don't understand.


I'm not sure I understood all your points totally 100%, but I've tried to give my points in those two aforementioned messages. Having a month time to set up a lineup is not the problem (with this fixed match time issue). Speaking of which, has anyone have knowledge about what T-Lit brought into light yesterday(?), that can we arrange all PU matches at once or is there some limit on how many can be arranged at once?

My main point was this:
Also, having a fixed time for match would also create a routine/standard for the league, and very/most importantly, would make it impossible to make a rematch if some managers would be into it, for, let me just say, for "various reasons"

I think both aforementioned benefits are positive, and watching game "live" isn't necessarily something that couldn't be sacrificed here, because as MrJ mentioned as it can be watched as a reply without spoiling the result (unless of course you read Official Threads before you watch your match, but that's the same with any sports and exposure to HGL results are much easier to avoid than any major sports in "real life").

But if "various reasons" in my previous message needs to be opened further, it also means that it completely removes/eliminates the possibility/temptation from managers to arrange a re-match should they be "unhappy" with the match result. (If you want me to open up what I mean by 'unhappy', let me know). Therefore, it ensures the fairness for all. There is only something to win here when we ensure this by certain practices (such as a fixed time for matches), and I think ensuring such things should be in core of practically almost all essential decisions on league rules/structure.

We are arranging (if possible?) all regular season matches in one time window, but as you can remember, there is no way for me to verify they are actually organized. (And no, as for now I don't want this to go into direction of sending screenshots to prove things). Theoretically two managers could play match, say 2, or why not 10+ times within one day if they have enough tokens and they'd agree to do so, and post a result they wish to post. With a clearly set/fixed time this would not be possible, so this should be good enough reason in itself.

We can always say that 'oh, we just need to trust', but I think it's also very beneficial and sensible to create a clear system which we'll follow, and fixed time for match would be just that. And in a fixed time for matches-system we'd then likely use the standard times year around (as applying Daylight Savings Times vary from country to country, and HGL match organizing window could overlap the change to DST - for example in Finland now matches start at 3.30PM due to daylight savings time differences to US if I remember it correctly, while they normally always start at 4.30PM).


From: Wagner

To: MrJ
This Post:
00
324689.505 in reply to 324689.500
Date: 3/18/2025 4:50:33 AM
Wagner College
II.2
Overall Posts Rated:
215215


I agree, demars.

I don't think a set time is necessary for two reasons:

1. As demars just noted, we are setting the matches so far ahead that the start time is irrelevant.
2. (also addresses demars's comment re watching it live) Even if a team wants to watch their game live, and can't because the time isn't helpful, they can always watch the replay.

So, while I will agree to a set time if that is what everyone wants, I actually think it doesn't matter.


As far as I see it now, I think it does matter/have a meaning to have a set/defined time for matches. I actually addressed these same things in my post to demars, here: (324689.504). Also mentioning it in my HGL Scores thread post shortly (but in more thorough manner in discussions of this thread).

From: Wagner

To: MrJ
This Post:
00
324689.506 in reply to 324689.502
Date: 3/18/2025 4:51:29 AM
Wagner College
II.2
Overall Posts Rated:
215215
Keep up the great work, Wagner.

Thanks MrJ! :)

From: Wagner

This Post:
00
324689.507 in reply to 324689.486
Date: 3/18/2025 4:53:13 AM
Wagner College
II.2
Overall Posts Rated:
215215
Thanks for volunteering! Wow, if my memory serves me that's the largest amount of tokens I've heard of!

From: Wagner

To: MrJ
This Post:
00
324689.508 in reply to 324689.487
Date: 3/18/2025 5:17:56 AM
Wagner College
II.2
Overall Posts Rated:
215215
We needed 8 managers to do this for this method to be viable.

Already Volunteered:
1. Wagner
2. MrJ
3. Gccsteel
4.T-Lit
5. Moneta
6. Deano25
7. Paul George
8. Chucarro

We have 8!

Thank you everyone for responding so quickly.

Wagner, this method could work now. My suggestion: We would need...

1. The above 8 managers to organise every one of their PU games against teams not listed above; and
2. Negotiate with those managers listed above as to who should organise that game.

Eg. I can organise PU games for all my matches. However, when challenging T-Lit, or you, or Deano25 etc etc, I would have to discuss with them and one of us needs to organise that game.

Unless my calculations are incorrect, we should cover every game in this way.

Furthermore, what we could do now is go to the post by T-Lit in the scores thread, and T-Lit could simply bold each of the 8 managers listed above. Then we could remind everyone that these managers will be organising the games and noone else needs to.

This is only a suggestion, Wagner.

I knew there would be something I hadn't thought, and what you mentioned, especially your point 2 "2. Negotiate with those managers listed above as to who should organise that game" makes it more complicated than I originally thought it would be.
In any case people need to verify their schedule once they have finished organizing their matches (again, all: please do not start that process just yet!), but this makes it even more important - everyone needs to have 15 correct matches in their schedule, taking account not to count other PU matches or private league matches as being a HGL match.

I'm not sure I'd know how we can create a system where all matches would be organized, when we're dealing with this "8 challengers"-system. Let me present a theory and see what you think of it, would it work?

Let's take your list of 8 above as a starting point. Would all matches be played for the whole duration of regular season, if we do it the following way?:
1. Like you mentioned, first "The above 8 managers to organise every one of their PU games against teams not listed above", and then
2. Us who have volunteered as one of 8 challengers, would challenge each other the following way: each of us would challenge only the teams on the list that are below our team names. For instance, I would challenge all other teams (#2-8), then MrJ only teams #3-8, and so on, and following this method Paul George would only challenge #8 Chucarro, and Chucarro wouldn't need to challenge anyone from the list of 8 above.

Benefit of using method I here presented would be that we wouldn't have to have such negotiations who will challenge who, as such things are dreadful to do through forums, and all decisions made by any two managers then affect the need (or not needing) to arrange matches between other teams, which might make it a complicated mess in worst case scenario. Also, having to go through this every season is not desirable, so all please take a look at my system above (sections 1. and 2.) to see if it works that way or not.
Remember, it is important to get all matches played, so it's essential to plan everything correctly.

I still didn't count how many matches that would create, or if there's an error in my thinking that this method would create duplicates or leave some matches unplayed, but I guess we have 15 times 8 matches = 120 matches in our regular season of HGL.


Last edited by Wagner at 3/18/2025 5:48:10 AM

From: Wagner

This Post:
00
324689.509 in reply to 324689.508
Date: 3/18/2025 6:06:33 AM
Wagner College
II.2
Overall Posts Rated:
215215
We needed 8 managers to do this for this method to be viable.

Already Volunteered:
1. Wagner
2. MrJ
3. Gccsteel
4.T-Lit
5. Moneta
6. Deano25
7. Paul George
8. Chucarro

We have 8!
[...]

I knew there would be something I hadn't thought, and what you mentioned, especially your point 2 "2. Negotiate with those managers listed above as to who should organise that game" makes it more complicated than I originally thought it would be.
In any case people need to verify their schedule once they have finished organizing their matches (again, all: please do not start that process just yet!), but this makes it even more important - everyone needs to have 15 correct matches in their schedule, taking account not to count other PU matches or private league matches as being a HGL match.

I'm not sure I'd know how we can create a system where all matches would be organized, when we're dealing with this "8 challengers"-system. Let me present a theory and see what you think of it, would it work?

Let's take your list of 8 above as a starting point. Would all matches be played for the whole duration of regular season, if we do it the following way?:
1. Like you mentioned, first "The above 8 managers to organise every one of their PU games against teams not listed above", and then
2. Us who have volunteered as one of 8 challengers, would challenge each other the following way: each of us would challenge only the teams on the list that are below our team names. For instance, I would challenge all other teams (#2-8), then MrJ only teams #3-8, and so on, and following this method Paul George would only challenge #8 Chucarro, and Chucarro wouldn't need to challenge anyone from the list of 8 above.

Benefit of using method I here presented would be that we wouldn't have to have such negotiations who will challenge who, as such things are dreadful to do through forums, and all decisions made by any two managers then affect the need (or not needing) to arrange matches between other teams, which might make it a complicated mess in worst case scenario. Also, having to go through this every season is not desirable, so all please take a look at my system above (sections 1. and 2.) to see if it works that way or not.
Remember, it is important to get all matches played, so it's essential to plan everything correctly.

I still didn't count how many matches that would create, or if there's an error in my thinking that this method would create duplicates or leave some matches unplayed, but I guess we have 15 times 8 matches = 120 matches in our regular season of HGL.

EDIT/addition for the last message, added here because of character limitations:
There must/may be some error in some part of my thinking, as 15 rounds of 8 matches should produce 120 matches. On the other hand, now that I tried to calculate how many matches would be played with this proposition of mine above, I reached the following conclusion, and please correct me if I'm wrong here:

First, 8 of us challengers would send challenges to 8 others not visible on the list, that should equal 8 times 8=64 matches. Then if I would send challenge 7 of us "challengers", MrJ 6 of us "challengers" and so on, that would create 28 more matches, which totals 28, so 64+28 equals only 92 matches, so 28 matches are still missing.

So now that the number of missing matches is exactly 28, would it be solved so that we would create a similar list of 8 "non-challengers" (who would still have to challenge some as you will see, but would have to use only 0-7 tokens per team), and based on their list position they would have to send similarly challenges as the "challengers" do, but within their own list of "non-challenger" teams only?

From: Wagner

To: MrJ
This Post:
00
324689.510 in reply to 324689.491
Date: 3/18/2025 6:16:06 AM
Wagner College
II.2
Overall Posts Rated:
215215

Seriously though, I agree, it will be a lot of info. I can't even use Buzzer Manager as the HGL isn't a formally recognised league by the program. This means doing it manually. I will see how I go. Doing the Top 8 salaries will be easy enough and somewhat time-consuming. But it will be great data. The Top 8 ages might be a little more challenging, especially if managers are firing and changing their lineups while I'm collecting the data.

Anyway, let's see how we go. I love data so it would be some nice info to have. [...]

Yes, it's a lot of info. Not necessary to do age comparison/count it if it feels too troublesome/arduous. If I have time, I can also look at that project, but I certainly can't make any promises.

However, if we would be talking about ages of players who are at the same time at the top 8 of each team salary list (as is the case here), it would be quite simple to do simultaneously while writing down (manually) top8 salaries of players. Yes, it is once more more manual work, as there are 8 times 16=128 top8 players in the league (unless someone has a smaller roster than 8), but requires less effort than if those two projects are done separately.
Then if we'd differentiate for instance top5 and top6-12 players, it would be another layer of work (again, interesting information, but I'm not expecting anyone to take over that project).
I love data too, so it's going to be an interesting to see at least salaries for teams!

From: MrJ

This Post:
11
324689.511 in reply to 324689.509
Date: 3/18/2025 6:56:00 AM
Swan River Serpents
III.2
Overall Posts Rated:
347347
Second Team:
Westopian Tigers
Let me simplify and solve the challenging of teams.

Volunteer = team willing to schedule all games if necessary as they have plenty of tokens - 8 in total (see previous list).
Non-volunteer - the other 8 teams

Below is what we can go with:

1. I have taken into account the 8 managers/teams who have 'volunteered' to schedule all their matches. I have bolded each of their team names where they came up against a non-volunteer.

2. Now, each of these 8 volunteers also plays the other 7 volunteers. So, we can't split it evenly. Therefore, considering these volunteers already have enough tokens for every game, I don't think it matters if 4 of these volunteers schedule 4 games while the other 4 volunteers only schedule 3 games. We are splitting hairs.

Here is the finished and fair schedule taking into account the volunteers and non-volunteers:

RS Round 1:
WAG v TRO
LGM v BIG
ED v HAD
HCH v HEY
BUC v SUM
D v LMS
WMO v SRS
RAJ v SED

RS Round 2:
BIG v WAG
HAD v TRO
HEY v LGM
SUM v ED
LMS v HCH
SRS v BUC
SED v D
RAJ v WMO

RS Round 3:
WAG v HAD
BIG v HEY
TRO v SUM
LGM v LMS
ED v SRS
HCH v SED
BUC v RAJ
D v WMO

RS Round 4: Friday, April 11th, 2025
HEY v WAG
SUM v HAD
LMS v BIG
SRS v TRO
SED v LGM
RAJ v ED
WMO v HCH
D v BUC

RS Round 5:
WAG v SUM
HEY v LMS
HAD v SRS
BIG v SED
TRO v RAJ
LGM v WMO
ED v D
HCH v BUC

RS Round 6:
LMS v WAG
SRS v SUM
SED v HEY
HAD v RAJ
WMO v BIG
TRO v D
BUC v LGM
HCH v ED

RS Round 7:
WAG v SRS
LMS v SED
SUM v RAJ
HEY v WMO
HAD v D
BIG v BUC
TRO v HCH
LGM v ED

RS Round 8:
SED v WAG
RAJ v SRS
WMO v LMS
D v SUM
BUC v HEY
HCH v HAD
ED v BIG
LGM v TRO

RS Round 9:
WAG v RAJ
SED v WMO
SRS v D
LMS v BUC
SUM v HCH
HEY v ED
HAD v LGM
BIG v TRO

RS Round 10:
WMO v WAG
D v RAJ
BUC v SED
SRS v HCH
ED v LMS
SUM v LGM
TRO v HEY
BIG v HAD

RS Round 11:
WAG v D
WMO v BUC
RAJ v HCH
SED v ED
SRS v LGM
LMS v TRO
SUM v BIG
HEY v HAD

RS Round 12:
BUC v WAG
HCH v D
ED v WMO
LGM v RAJ
TRO v SED
BIG v SRS
HAD v LMS
HEY v SUM

RS Round 13:
WAG v HCH
BUC v ED
D v LGM
WMO v TRO
RAJ v BIG
SED v HAD
SRS v HEY
LMS v SUM

RS Round 14:
ED v WAG
LGM v HCH
TRO v BUC
D v BIG
HAD v WMO
RAJ v HEY
SUM v SED
LMS v SRS

RS Round 15:
WAG v LGM
ED v TRO
HCH v BIG
BUC v HAD
D v HEY
WMO v SUM
RAJ v LMS
SED v SRS


So, these are all the games where volunteers are involved. As you can see, it still leaves games where non-volunteers v non-volunteers. This means that all non-volunteers will still have 7 games to schedule. I will go through next those games and distribute them as fairly as possible.

With the above list, all volunteers are now scheduling either 11 or 12 games. That's as even as I can get it. Given we volunteers all have enough, whether it is 11 or 12 seems irrelevant.

I will now fairly distribute the non-volunteer games and finish the schedule.

Last edited by MrJ at 3/21/2025 4:23:59 AM

Home Grown; for teams who like a challenge!
From: Deano25

To: MrJ
This Post:
00
324689.512 in reply to 324689.511
Date: 3/18/2025 7:04:18 AM
Heywood Big Dogs
II.2
Overall Posts Rated:
180180
Second Team:
Heywood Lions
When do you think we should go ahead and start scheduling the first round games?

From: MrJ

To: MrJ
This Post:
00
324689.513 in reply to 324689.511
Date: 3/18/2025 7:08:27 AM
Swan River Serpents
III.2
Overall Posts Rated:
347347
Second Team:
Westopian Tigers
The final and fairest schedule we can produce taking into account all factors:

RS Round 1: Monday, April 7th, 2025
WAG v TRO
LGM v BIG
ED v HAD
HCH v HEY
BUC v SUM
D v LMS
WMO v SRS
RAJ v SED

RS Round 2: Friday, April 11th, 2025
BIG v WAG
HAD v TRO
HEY v LGM
SUM v ED
LMS v HCH
SRS v BUC
SED v D
RAJ v WMO

RS Round 3: Monday, April 14th, 2025
WAG v HAD
BIG v HEY
TRO v SUM
LGM v LMS
ED v SRS
HCH v SED
BUC v RAJ
D v WMO

RS Round 4: Friday, April 18th, 2025
HEY v WAG
SUM v HAD
LMS v BIG
SRS v TRO
SED v LGM
RAJ v ED
WMO v HCH
D v BUC

RS Round 5: Monday, April 21st, 2025
WAG v SUM
HEY v LMS
HAD v SRS
BIG v SED
TRO v RAJ
LGM v WMO
ED v D
HCH v BUC

RS Round 6: Friday, April 25th, 2025
LMS v WAG
SRS v SUM
SED v HEY
HAD v RAJ
WMO v BIG
TRO v D
BUC v LGM
HCH v ED

RS Round 7: Monday, April 28th, 2025
WAG v SRS
LMS v SED
SUM v RAJ
HEY v WMO
HAD v D
BIG v BUC
TRO v HCH
LGM v ED

RS Round 8: Friday, May 2nd, 2025
SED v WAG
RAJ v SRS
WMO v LMS
D v SUM
BUC v HEY
HCH v HAD
ED v BIG
LGM v TRO

RS Round 9: Monday, May 5th, 2025
WAG v RAJ
SED v WMO
SRS v D
LMS v BUC
SUM v HCH
HEY v ED
HAD v LGM
BIG v TRO

RS Round 10: Friday, May 9th, 2025
WMO v WAG
D v RAJ
BUC v SED
SRS v HCH
ED v LMS
SUM v LGM
TRO v HEY
BIG v HAD

RS Round 11: Monday, May 12th, 2025
WAG v D
WMO v BUC
RAJ v HCH
SED v ED
SRS v LGM
LMS v TRO
SUM v BIG
HEY v HAD

RS Round 12: Friday, May 16th, 2025
BUC v WAG
HCH v D
ED v WMO
LGM v RAJ
TRO v SED
BIG v SRS
HAD v LMS
HEY v SUM

RS Round 13: Monday, May 19th, 2025
WAG v HCH
BUC v ED
D v LGM
WMO v TRO
RAJ v BIG
SED v HAD
SRS v HEY
LMS v SUM

RS Round 14: Friday, May 23rd, 2025
ED v WAG
LGM v HCH
TRO v BUC
D v BIG
HAD v WMO
RAJ v HEY
SUM v SED
LMS v SRS

RS Round 15: Monday, May 26th, 2025
WAG v LGM
ED v TRO
HCH v BIG
BUC v HAD
D v HEY
WMO v SUM
RAJ v LMS
SED v SRS

So, the finished schedule!

Volunteer teams are either scheduling 11 or 12 games.
And non-volunteer teams or scheduling 3 or 4 games.

I am sure you will agree that this is as close to as equal as we can get.

Given that all teams were asked to save tokens and should easily have a minimum of 4...we are done and ready with this schedule.



Last edited by MrJ at 3/21/2025 4:18:15 AM

Home Grown; for teams who like a challenge!
From: Wagner

This Post:
00
324689.514 in reply to 324689.512
Date: 3/18/2025 7:09:40 AM
Wagner College
II.2
Overall Posts Rated:
215215
When do you think we should go ahead and start scheduling the first round games?

Two things need to happen before anyone starts to schedule/organize any games of HGL Season 1:

1. It needs to be decided whether official declared time for matches is required. If you have read my posts, I'm sure most have been able to conclude, that this is very likely going to be the case that we have a fixed time for each match, and for the reasons mentioned before, there won't be exceptions. So we/I just need to decide which time it will be, and no match organizing can take place before that. Such time will always be a compromise for all, but that's a small price to pay for the benefits it produces.
One of likely best times (that isn't catastrophic to any/most participants) would be maybe 15.30EET or 16.30EET, which is 3.30PM EET or 4.30PM EET (not Daylight Savings Time, DST, but a standard time all year around no matter what part of year we are living in).
With the countries residing over multiple time zones, there would be differences on what the actual starting time of the match would be (for instance, in the case matches start at 3.30PM EET, it could be 5.30AM in US West coast, and simultaneously it would mean 9.30 for the East coast of US).

Here's the important question though: if we would make the official/declared time of the match to be 4.30PM for all, how does that seem in a box score when you view it from another country?
Example 1: match is played in New York 4.30PM local time. Does it show as everybody who takes a look at the box score that match has been played 16.30?
Example 2: take another location, any other really, but for illustration purposes let's say San Francisco on the West coast where time difference is 4 hours to East coast. Does it show as everybody who takes a look at the box score that match has been played 16.30 if the team who has sent the challenge chooses 16.30 local, West coast time (PST?)?

If it does, then it might be possible to use this "typical BB match time of 16.30" (aka. 4.30PM) as an official HGL match time.
If it would show another time on the box score, based on what location I view the box score from (dependent on location/country setup of my account etc.), then we would need to resort to one single designated time (for example 4.30EET) for all HGL matches.

Benefit of such one designated time (which would mean matches are played in some locations in times that are more difficult on terms of live following of a match) would of course also be that no game scores would be "seen" before all games would practically have finished, just as in regular BB leagues, and especially in playoffs (where it would count the most) all the scores would be revealed almost at the same time (at the earliest).

2. We will sort out this challenging responsibilities-issue first (that also MrJ is currently working on), and then I will let managers know on the Official HGL thread (and likely also here) when it's time to start sending challenges/organizing matches, after both of these issues have been solved/decided.

And we will actually schedule all regular season matches within one time window before season starts, not only first round of games.

Last edited by Wagner at 3/18/2025 8:30:45 AM

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