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BB Global (English) > the management of player minutes

the management of player minutes

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36144.4 in reply to 36144.3
Date: 6/18/2008 7:40:32 PM
Overall Posts Rated:
1111
I can understand that, and I don't want training to be easy either. It's certainly not easy to train for events in real life. My hiccup is when I start a player and tell my coach to strictly follow the depth chart, and he ends up playing 17 minutes. It seems there's a myriad of elements at play here, but how often did you see Ray Allen or Kevin Garnett play 18 minutes in a game when healthy and not in foul trouble?

This Post:
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36144.7 in reply to 36144.6
Date: 6/18/2008 9:29:26 PM
Overall Posts Rated:
1111
There has to be a wide road as far as minutes go, that I understand.

But clearly I'm not the only one who sees that some tweaking is needed. I do love this site and I really dig everything you all have done. That is of course why I subscribed. I also realize there's much to be done with a small staff, perhaps if we get some more traffic in here with the same mindset something could happen down the road?


This Post:
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36144.8 in reply to 36144.2
Date: 6/19/2008 9:33:24 AM
Overall Posts Rated:
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"the BBs don't want training to be made that easy."

I don't want some people who are only there to eat up a few minutes for the sake of a breather ruining my game because of some unknown element / variable.

It hurts training as well as a shot at winning in in a close game, "Oh look, Juan got 21 minutes last night off the bench, how nice, he went 0-8 including 0-3 from 3pt, and I lost by 1. "

What coach would possibly do that? They have a potential now called 'role player', one of those roles is to come in, soak on a FEW minutes and probably do one thing reasonably well - like rebound, shoot threes, play hard-nosed defense, etc.

I do not want that player hurting the team when his role is something very different than 'general game time'.

Do the BBs want that?

From: Plotts

This Post:
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36144.10 in reply to 36144.8
Date: 6/19/2008 12:30:14 PM
Overall Posts Rated:
1111
It hurts training as well as a shot at winning in in a close game, "Oh look, Juan got 21 minutes last night off the bench, how nice, he went 0-8 including 0-3 from 3pt, and I lost by 1. "


Do the BBs want that?

That's what I mean. It's just every basketball team has role players and bench players who will never play more than 15 minutes unless there's an injury or foul trouble.

From: Shoei

To: RiP
This Post:
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36144.13 in reply to 36144.12
Date: 6/19/2008 7:36:45 PM
Overall Posts Rated:
11
you cant just argue with this,

a lot of this has a complexity of the game engine.

minutes are a consideration of stamina, game being play ( is it close or not), fouls, and type of offense plus your backups quality.

you cant just argue this to be something like a plain thing to do!

i understand those people who said backup players hurt them at time, but that how the game is,

didnt anyone account i think that was frank johnson of the phoenix suns who play limited minutes especially in the nba finals against the bulls, try to look at the misses he got. or another when the chicago bulls micheal jordan 2nd coming in tha nba finals a name with the sound of jun beauchler ( i think i spell this wrong ) i remember him hitting a 3 pt shot that started the run for the bulls one time and win it.

you cant expect a tracy mcgrady type of minutes to happen on a consistent basis like when he was in orlando.

you just cant, because it leaves you also at a vulnerable state. the way from my experience the longer the minutes played by your player es[pecially on a tough game usually ends up the lone player to get injury!

From: Plotts

This Post:
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36144.14 in reply to 36144.13
Date: 6/19/2008 8:26:21 PM
Overall Posts Rated:
1111
Not one person said anything about game shape. It's quite ridiculous you stated what you thought we were thinking and not focusing on what we wrote.

I like the system now and I asked if minute management had been brought up, or are there ways we think it can be improved? That and that alone is the intention of this thread.


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