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Sick of NO player improvement!
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Sick of NO player improvement!
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brian (1)
wozzvt (1)
IronDoofus (2)
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From:
BdoubleC
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IronDoofus
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100811.4
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100811.2
Date: 7/10/2009 12:27:48 PM
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Previous to this past week I had been working on inside scoring and rebounding. This past week I set my training on outside shooting for my wings (SG/SF) and got nothing again. About a month ago I set my training on driving ability and got nothing from that as well.
I don't really have a set schedule, but I am trying to get as many players as I can above the 48 minute mark each week so that I can get as many trained as possible. But, nothing seems to work.
The other thing I don't get is why my players' DMI is going down. I thought that number only went up. For example, this player (9207146) was at a DMI of 50,200 last week and now this week he is at 41,500.
What's the secret? Do I need a higher level trainer?
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From:
brian
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BdoubleC
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100811.5
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100811.4
Date: 7/10/2009 12:30:27 PM
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DMI - Deliberately Meaningless Index
If it changes then you know training occured.
"Well, no ones gonna top that." - http://tinyurl.com/noigttt
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IronDoofus
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BdoubleC
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100811.6
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100811.4
Date: 7/10/2009 12:52:37 PM
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I'd say in general you're better off with some kind of set training schedule... or at least an idea of which players (5 or fewer at 1-2 positions is best) you want to train each week. Most skills take more than one week to pop, so if you're training a different skill every week (and for different players) it is entirely possible to go a long time without any pops.
Just as an example, if you're training one-on-one for guards, that should produce pops in driving after 2-3 weeks, handling after 3-4, jump shot after 4-6, and inside shot after 5-7. There's a thread dedicated to the amount of time it takes to get pops with different types of training.... I'm sure someone else will post it here at some point, otherwise I'll go hunt it down.
As far as DMI goes, it is highly dependent on game shape. Also, it doesn't particularly matter if it goes down, just as long as it changes so you know that training has occurred. If your player's game shape goes down, though, his DMI will also go down.
What level is your trainer? In Div V, the absolute maximum you would need is a level 4. Anything above that is probably a waste of money due to the huge salary and huge signing bonus.
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From:
IronDoofus
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BdoubleC
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100811.7
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100811.6
Date: 7/10/2009 1:01:19 PM
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(/BBWeb/Forum/read.aspx?thread=78242&m=1)
This is the thread discussing training times.
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From:
wozzvt
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BdoubleC
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100811.8
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100811.4
Date: 7/10/2009 1:11:02 PM
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Here's the guys who got minutes at SG/SF last week for you:
SG B. Albright 33+42
SG A. Muro Nájera 15+34+6
SF B. Gold 33+48
SF J. Watts 48+15
They all got >48 which is good. But, Gold is 30, you probably shouldn't expect any pops from him. Najera is 23, so while he's certainly still trainable, he'll go a lot slower than some of your other guys. It also seems like you have a lot of young guys that didn't get training minutes (Beltra, Dolan, Singer)--why not train positions where those guys play?
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