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Season 6 Changes

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From: Bunter
This Post:
00
40617.391 in reply to 40617.11
Date: 8/11/2008 11:04:26 AM
Overall Posts Rated:
2323
OK, my team won third D and they have to play in second next year.

I have now made some calculations.

It seems that I have to sell all my best players, fire my stuff and recruit cheapest possible ones. In this way I can hopefully finish my season with all five players. I certainly hope that they do not hurt themselves during the endseason.

Thank You very much Töröö!

This Post:
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40617.392 in reply to 40617.391
Date: 8/11/2008 11:13:17 AM
Le Cotiche
III.1
Overall Posts Rated:
777777
OK, my team won third D and they have to play in second next year.

I have now made some calculations.

It seems that I have to sell all my best players, fire my stuff and recruit cheapest possible ones. In this way I can hopefully finish my season with all five players. I certainly hope that they do not hurt themselves during the endseason.

Thank You very much Töröö!


you should indeed sell some, you have 19 players!

This Post:
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40617.393 in reply to 40617.392
Date: 8/11/2008 11:31:50 AM
Overall Posts Rated:
2323
As you maybe noticed, there are five players for sell. Some of them might not even be bought by any team, but then they'll be fired . Ideal situation to start for the next season is having 10-11 players and no friendly games. That's the only possibility to avoid bankruptcy.

More players have to be sold during the season.

This Post:
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40617.395 in reply to 40617.394
Date: 8/11/2008 12:13:53 PM
Overall Posts Rated:
2323
I know. But it is unfortunately the only way to prevent immediaty bankruptcy. I do not afford to have 15-17 players and if I take friendly match, some of my players will decrease their condition because of too many minutes.

This is not my choice!

This Post:
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40617.396 in reply to 40617.395
Date: 8/11/2008 12:15:59 PM
Overall Posts Rated:
506506
12 (4/5 trainees) players is perfect for 3 games a week imo.

Last edited by BB-Patrick at 8/11/2008 12:16:22 PM

This Post:
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40617.398 in reply to 40617.397
Date: 8/11/2008 12:21:34 PM
Overall Posts Rated:
2323
OK, thanks! Let's start with 12 but if someone get injured, then there will be problems. Also it's quite difficult to have exact minutes for a certain player.

From: Asasasa

This Post:
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40617.399 in reply to 40617.398
Date: 8/11/2008 12:28:04 PM
Overall Posts Rated:
22
I once managed to get on with 10 players. Its a challenge but its not impossible.

12 is the optimal number of players I would recommend. For a BBB team though, the number is a bit higher.

This Post:
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40617.400 in reply to 40617.398
Date: 8/11/2008 12:32:29 PM
Le Cotiche
III.1
Overall Posts Rated:
777777
OK, thanks! Let's start with 12 but if someone get injured, then there will be problems. Also it's quite difficult to have exact minutes for a certain player.


you keep 12 in case someone gets injured. 10 players is fine

This Post:
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40617.401 in reply to 40617.400
Date: 8/11/2008 12:44:33 PM
Overall Posts Rated:
2323
OK, I'll start next season with twelve ;)

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