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BB Global (English) > A database with our players stats is out there!

A database with our players stats is out there!

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This Post:
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227771.38 in reply to 227771.34
Date: 10/2/2012 11:54:33 PM
Kitakyushu
ASL
Overall Posts Rated:
12351235
Come on...there were 60K back in season 12.....and just two seasons ago there were 50K....and then it did the YoYo thing for a bit but it has been going down for some time. But let's not get into a debate about the health of the game.
About the BB's....I want to see them post and say "hey, we have seen this site and we think it is wrong and we are trying to close it down". Reading that would make me more at ease than having a GM talking about how the site could be useful like Buzzermanager or the BB training site. And if I do believe correctly, The BB's were always against money(like supporter) giving an advantage in the game. So now there is a site where money will give you an advantage over the manager who doesn't pay. Pay and see the skills of recently bought players, don't pay and see nothing.....This site is bad for the game no matter how anybody spins it.

Last edited by Yellow cake at 10/2/2012 11:58:17 PM

From: RSX

This Post:
33
227771.44 in reply to 227771.30
Date: 10/3/2012 5:12:46 AM
Overall Posts Rated:
181181
Now all they have to do is create the same database of player stats based on last transfer available to supporters/anyone for like half the price of what these jokers are offering.

You can't be serious with that. Fighting with cheating by making it legal, is the worst possible solution, and this may lead to even further problems (and so the changes). Basing on my experience from different game, this leads to significant user loss (on peak times they have ~60% less users online compared to few years ago).

So how to solve the problem? You already said it.
Another option is to remove player name, number and current owner as well as transfer history...this would make tracking and reporting money transfers near impossible though...

That site works, because we see more than we need. Does it matter what is player name or how does he look like? No, we only need skills and statistics, but the site need also player id.

The changes to be made:
- Create a pool of fake player ids and assign one to each new transfer listed player.
- Don't show that player is tranfer listed on teams roster page. (just like no one would be transfer listed)
- Don't show player id, name, owner on transfer list, instead show player fake id, skills, stats.
- Don't show links to matches in statistics. (this one sucks as it could give more info about player)
- When you enter player page through player id, show like he wouldn't be transfer listed.
- When you enter player page through fake player id, show only skills, stats and option to bid player.
- After transfer, fake id gets reused again in new transfers.

This way, that site can copy skills, but they won't know who they belong to. Tracking and reporting money transfers would be impossible for you, but not for GMs. I believe that adding some code that checks if the transfer is suspicious isn't hard (if they doesn't already have it).

This Post:
11
227771.45 in reply to 227771.34
Date: 10/3/2012 6:17:56 AM
Overall Posts Rated:
12061206
There is one simple solution to prevent it (or at least to make it harder). Skills of transferlisted players shouldn't be visible without log into BB. Currently they are.

From: RSX

This Post:
00
227771.48 in reply to 227771.47
Date: 10/3/2012 7:07:26 AM
Overall Posts Rated:
181181
Showing team names that are part of transfer will unfortunately reveal who the player is. The bot program could monitor rosters and check who left/joined team (compare rosters before and after auction end).

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