So, question is this... how do we ensure, if game isn't being organized/played (and please note there isn't any way for any one of us to verify that, as these games do not show up on team schedule for others than teams involved in PU match) that:
A) Team has actually sent an invitation to PU match
B) Team responsible for accepting the invitation has actually accepted it.
I don't want to be negative, but this is one of the few problems running a PU system will need to be addressed.
The answer to your question, Wagner, is simple: we are reliant on managers doing what needs to be done.
I have thought about this quite some time, and surely will keep myself busy with it in the future as well wondering how to best utilize pickup (PU) game system with least complications possible.
To make this message about PU based league possibly more easily understandable, I'd like to share the challenges with PU based league with two categories:
1. Organizing regular season matches (my idea/proposition to solve problem with this at least partly is found below)
2. Organizing playoff matches
As people who have followed this conversation might remember, I originally proposed that we would play mostly one match per week, and playoffs with a pace of 2 matches per week.
However, after giving it more thorough thought, I think in this scenario the greatest bottleneck/risk (of managers not organizing matches in timely manner) would be at the most critical time of the season, playoffs. Having said that, dividing "PU match challenge sending windows" into two different parts/windows in order to be able to organize all regular season matches is definitely not ideal either - that I'll try to solve later in this message.
So to remedy that I instead proposed a while ago that I think we should play 2 games per week, for as long as it's necessary in order to be able to play only 1 regular season match per week and most importantly, only 1 playoff round per week (in an attempt to verify everything goes as planned, and managers won't miss deadlines with invitations and acceptance of PU games).
So having thought this quite a lot, I just had two ideas in mind which could provide partial solution to this. They might not be best or even good solutions, but I'll throw them out so that you guys can at least comment something about it. The last one likely being slightly harder to implement (as we´d need to convince owners/staff), and first one would change our previous plans (weekly timetable) a bit.
I remind all, that currently PU games can be agreed/organized only 2 months ahead from the current day.
However, here they come:
1. As PU games can be organized only 2 months ahead, that means (unless I'm mistaken) that with the current plans, mainly 1 match per week schedule, it could be very or quite hard if not impossible to organize all regular season matches in one go.
While during playoffs it is required for teams to send a new challenge every week (if they keep on winning), regular season has the greatest potential to cause the greatest amount of problems in terms of unsent challenges, unplayed matches etc. and therefore cause more hassle and possibly penalties to teams.
So first proposition would be, that we could play 2 matches per week in regular season, and one match per week in playoffs. This way we would be able to organize
all regular season matches in one go, which would make it impossible for teams to miss organizing games, as long as they are honest when confirming on forum or by a BBMail to Commissioner prior to season tip-off that all regular season matches are organized properly.
2. We could try to convince (new) owners (and/or staff?) of Buzzerbeater to extend the possibility to send challenges to PU games until at least to 3 (but preferably 4, as season lasts 98 days?) months, so we could play mostly 1 match per week and organize all regular season matches at once.