I can make a pick up or a private league work for me, but a private league is definitely easier as there's less admin once up and running, right? And let's be honest, we all have other things that will pop up and I'm sure someone will miss a game one week if having to organise games each week.
Sorry for being less active in the forum, I try to check in on it each week, but I also have a lot of other places to be across so miss sometimes.
Yes, we all have different things going on as well, and therein lies the challenge. But to counteract this we have already suggested that regular season games will be organized in 2 different time windows (as Pickup games are possible to organize no more than 2 months away from the current day), not every week. There still remains a problem with managers not following the rule, which would effectively harm the league.
And in my eyes, it's better to prepare well and think of possible problematic scenarios before the season, rather than deal with it in the midst of the season on case by case basis,
when (if not) some problems will arise (not necessarily during the 1st season, but even that doesn't mean this everlasting challenge wouldn't exist). So while it's a nice and good approach to trust, and while we expect managers that join to have respect towards each other and the league, I also want to place some safeguards so that it doesn't become wrong kind of play field for some managers that wouldn't be up for committing for at least duration of one season (buying restricted players, organizing their own matches).
Also, while I was thinking of bringing it up later on, I think organizing Pickup games is the most critical part, so therefore while problems are most likely avoided (mostly at least) by organizing regular season matches in two time windows instead of one,
I think we do need to do the following: play 2 matches per week in the beginning of the season, for as many weeks as it's necessary to be able to play only 1 regular season match for the rest of the season, and only 1 playoff round per week. See, these playoff matches are going be have to be organized separately for each and every match. And if we'd play 2 playoff matches per week, we'd run the serious risk of matches not being played in time or at all (and again, if not played in a given time frame, that should probably also cause sanctions).
And I'd hate to see these "walk-ons"/forfeits due to people not organizing matches, that ruins the fun for all. And in some worst cases, unless some other systems/rules are being created (or if we use 0-50 or other forfeit rule), we'd have to change into a winning percentage based league table in a midst of a season if teams wouldn't have the same amount of regular season games.
Also, as "a regular manager" of the BBHG league wouldn't have other responsibilities than organizing Pickup matches (and sticking with the other rules!), it shouldn't be too much to ask - which should be reflected in strictness of penalties when failing to do so.
I will open up my suggestions and reasoning behind more complicated set of rules/penalties for violations a bit later on, but as a tasting, like MrJ noted, BBHG will be league for homegrown managers, who will commit for the league at least for one season in one go. That is like 3 real life months. This is not too much to ask. (If it is too much, then it's probably not a right league for such managers anyway).
So keeping this in mind, how would anyone playing in the league just start buying players while knowing the league rules? They shouldn't, but they could (at some point in the long run). However, if you'd buy "restricted" players, that should immediately trigger that "second level" penalty (out for this and for the next season). But if you'd even play those "restricted" players in BBHG league match, you couldn't give a bigger middle finger to the league if you tried, so it should be current+2 seasons penalty.