So yes, I think the current system appropriately discourages managers from throwing away 5% of their season unnecessarily.
Others have responded already, but it makes very little sense to risk future games by killing your GS and not optimizing training for the hope that PD (some of which is out of your hands anyways) saves you from demoting.
If I know I'm going to lose a game PD is not enough to justify the disadvantage.
If NTH would have thrown some un-winnable games he would have been in better GS and trained better putting his team in good position to pick off just one extra game.
In fact your example further proves my point. Giants threw no games and CT'd their last game of the season instead of throwing it and saving up the enthusiasm. Myopic threw 2 games, yet won the PD battle.
It's not like PL games where you can focus mostly on the fun stuff like lineups and tactical choices. If you don't, first and foremost, consider enthusiasm, game shape and training while picking your battles in league/cup games you will underperform, no doubt.
Last edited by brian at 1/20/2010 5:10:32 PM
"Well, no ones gonna top that." - http://tinyurl.com/noigttt