But believe me this will not change your opinion if we are doing the job as we have to do or not since you will not have an overall view of a specific case because i don't think that any game is releasing the ways it detects the cheaters or any other violation.
Yeah perhaps, but at least we would see something like: Day1: Foto fines Yellowcake for transfer; Day4 Foto fines Yellowcake for transfer; Day5: Foto fines Yellowcake for transfer; Day7 Foto bans Yellowcake for inappropriate language on forums; Day13 Foto bans Yellowcake permanently for inappropriate language on forums; Day 20 Foto rejects Yellowcake appeal. You get the gist of it...
ANY information is better than NO information, not only to understand if something is being done when someone reports a misconduct (leniency towards cheaters is also a big problem), but also to have a better understanding of what is going on. You're right that I will still have not enough information to decide whether a GM has acted well or not in my example, but I will at least be able to understand if something else is going on (i.e. they may have been banned for something completely different, although that's unlikely). If a GM bans 2 people with the same IP because they traded to each other, I could go and check if at least the trading part is true. Clearly with no further explanations and no information about what happened in the eyes of the GM, I will still take the managers' side if it makes sense (also because, knowing them, I have no reason whatsoever to doubt them and I can vouch for them the same way Perpete stands by other GMs and I believe anybody touched directly would feel the same way).
Also look at it this way. What are the drawbacks of providing minimal info about what happens with bans and people reported? That you help cheating? The drawback of no information is that nobody can see whether something is being done or not and what are the accusations against people. You don't even need to put the value of the fines in order to do this and dispel the doubts that secrecy is there to protect GMs rather than avoiding flame wars.
Last edited by Lemonshine at 1/9/2015 6:40:18 AM