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From: E.B.W.

This Post:
00
305640.24 in reply to 305640.23
Date: 8/14/2020 11:15:23 AM
Overall Posts Rated:
26152615
I like those all okay!

The only natural way I see more games being added is if they don't impact minutes/training setup, so another secondary tournament that acts as a PL like structure for managers to test offenses and tactics I think would make sense.

Love the awards idea!

I like the money compensation for league finish idea as well because it promotes not tanking as much and makes managers actually want to make the playoffs, even if they won't win the league.

Nice!

Murray/Harris/MPJ/Grant/Jokic - 2020 NBA Champs
From: E.B.W.

This Post:
00
305640.27 in reply to 305640.25
Date: 8/14/2020 11:31:22 AM
Overall Posts Rated:
26152615
You're basically saying that there are things happening, new users just won't like them or they won't take enough time. That is a different argument. With the forums and TL and active bids and training and NT involvement, and strategy planning for upcoming games, and league news, and B3, there is so much to do, it's just a matter of doing it.

Heck, there are some days on the weekends that I spend like 4-5 hours on BB and the BB Discord.

HOW are you speeding up the game? Training has already been sped up and adding more games (unless they are PL structure with no minutes or training impacts) mess with everything.

Last edited by E.B.W. at 8/14/2020 11:35:20 AM

Murray/Harris/MPJ/Grant/Jokic - 2020 NBA Champs
From: julo
This Post:
22
305640.30 in reply to 305640.29
Date: 8/14/2020 1:23:19 PM
$uperiors
SKL
Overall Posts Rated:
5959
I think the simplest solutions needs to be found and applied and then built on.

First thing - give new users better players. The ones new users get now are absolute trash. Just by giving them better players would speed up much the process of building competitive team. Other alternatives are bigger arena and more cash.

New user could also choose between different options; either to be given more competitive team, team focused on young prospects, or just be given more freedom, that is more money.

Last edited by julo at 8/14/2020 1:57:32 PM

From: Lemonshine

To: julo
This Post:
00
305640.31 in reply to 305640.30
Date: 8/14/2020 2:14:48 PM
Overall Posts Rated:
14901490
First thing - give new users better players. The ones new users get now are absolute trash. Just by giving them better players would speed up much the process of building competitive team. Other alternatives are bigger arena and more cash.
I've always been a supporter of giving bigger arenas or reducing the cost. When I joined the starting arena was much smaller than now, but yeah they could improve it a little more.

More cash...not sure about that one, a larger arena will already bring in more cash and it's wise to refrain from doing big changes to the economy.

Regarding players: it's difficult to create better starting players without overshooting the change (i.e. say new players can have higher max skills, what happens when the best possible starting player is born). It's more sensible to give a bonus to training to players in new teams for a number of weeks (for the sake of argument let's say 6 weeks): say you double the effect of the training (or more), disable single position training (so you don't overshoot and make sure several players are trained) AND calculate training for all players in new teams as if they were 18yo irrespective of age. Alternatively just give a number of points per player and allow new users to spend them on skills. I like the training bonus suggestion better as training is integral to the game and is more conducive to learning the game and user retention.

Last edited by Lemonshine at 8/14/2020 2:22:39 PM

This Post:
11
305640.32 in reply to 305640.31
Date: 8/14/2020 2:33:58 PM
Overall Posts Rated:
14901490
I agree with Joemaverick's suggestion to increase the overall pace of the game. It's good as it doesn't change the structure, but it would allow us to play 5 seasons in a year instead of 3. Training would have to be adjusted to account for the loss of 4 weeks per season, but that should also be an easy change: just multiply it by a 1.4 factor.

Formats for tournaments can be revised and maybe 11 weeks works better, but ultimately that hardly matters as the bread and butter of this game is the league system. Some tournament games could also be played on a Sunday if the number of rounds is too high for some nations, like the Finals tiebreaker. In his suggestion the Tournament has no bearing on GS and Enth, so it doesn't matter if games are played on Wednesday or Sunday.

I'm fine with the current schedule, but I can see the appeal for new users who are used to a different kind of pace in gaming.

Besides this is an easily reversible change, the problem, of course, is the amount of work to implement the change.


Oh and the point that Joemaverick made about an adaptive website and a working viewer for mobile devices is basic common sense. Always was and always will be. I'm not an expert but I don't believe it would take a massive amount of work to someone who knows what he's doing. Just get someone to do this while Marin works on the back end.

Last edited by Lemonshine at 8/14/2020 2:37:36 PM

This Post:
00
305640.34 in reply to 305640.30
Date: 8/14/2020 2:47:31 PM
Le Cotiche
III.1
Overall Posts Rated:
777777
First thing - give new users better players. The ones new users get now are absolute trash.


if i were starting right now with a new team, i'd want this the most

make it a function of age, to avoid creating 18yo monsters, and set a low TSP limit so that those players will still be bad players - but at least they'll be usable

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