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Home-Grown League (HGL) Season 1 Official Thread

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From: Wagner

To: MrJ
This Post:
00
326589.218 in reply to 326589.199
Date: 5/15/2025 8:59:50 AM
Wagner College
II.2
Overall Posts Rated:
211211

Yes. I used it at the start of the season to map out the value of every skill pop and end salaries for all my players.

1. I decide on the season's training plan. (all 14 weeks)
2. I then use the training coefficients to work out the likely values of total pops for the entire season.
3. I then use Buzzer Manager, input all of these 'predicted' TSPs and arrive at a close approximate of the end salary for each of my players. I have done this, and will continue to do this...for my 1st and 2nd team.

The coefficients I use are mostly accurate although some need to be updated. However, I still use them as they usually under predict the likely training. Therefore, I over predict player TSps so I can estimate worse-case salaries.

However, given the situation I am in (8 players) and making $60-80k a week profit, and not needing to worry about the salaries going higher, I'm not too concerned at this point. I still do it as I like to be prepared.

That sounds like a plan, maybe I should start implementing similar kind of system to my training.
Do you use these tables/posts as a guideline for expected training effects when trying to estimate how training will affect your players: (295510.5)? (All information on these 9 posts on that page, including age, coach skill level etc.).

From: MrJ

This Post:
22
326589.219 in reply to 326589.218
Date: 5/16/2025 5:46:09 AM
Swan River Serpents
III.2
Overall Posts Rated:
342342
Second Team:
Westopian Tigers
Yes, together with this too:

Training types Coeffs:

Coach Assistant Coeff:
1. minimal 0.88
2. basic 0.91
3. competent 0.94
4. advanced 0.97
5. superior 1.0
6. exceptional 1.03
7. world-renowned 1.06

Jump Shot:
Jump Shot (PG/SG), (SG/SF): 0.5 JS, 0.1 JR, 0.05Ha, 0.05 Dr. SUM=0.7
Jump Shot (SF/PF): 0.4 JS, o.2 IS, 0.05 JR. SUM=0.65
Jump Shot (Team): 0.22 JS, 0.04 JR, 0.02 Ha, 0.02 Dr. SUM=0.3

Outside Scoring:
Outside Scoring (SG): 0.4 JR, 0.2 JS, 0.05 Ha, 0.05 Dr. SUM=0.7
Outside Scoring (PG/SG), (SG/SF): 0.3 JR, 0.15 JS, 0.04 Ha, 0.04 Dr. SUM=0.53
Outside Scoring (Team): 0.1 JR, 0.05 JS, 0.01 Ha, 0.01 Dr. SUM=0.17

Pressure (Outside Defense):
Pressure (PG): 0.5 OD, 0.1 ID, 0.05 Ha, 0.05 Dr. SUM=0.7
Pressure PG/SG): 0.38 OD, 0.08 ID, 0.04 Ha, 0.04 Dr. SUM=0.54
Pressure (PG/SG/SF): 0.2 OD, 0.04 ID, 0.02 Ha, 0.02 Dr. SUM=0.28

1v1:
1v1 (Guards): 0.5 Dr, 0.4 Ha, 0.4 JS. SUM=1.3
1v1 (Forwards): 0.5 Dr, 0.4 Ha, 0.2 JS, 0.2 IS. SUM=1.3
1v1 (Team): 0.16 Dr, 0.15 Ha, 0.09 JS, 0.09 IS. SUM=0.49

Ball Handling:
Ball Handling (PG): 0.5 Ha, 0.4 Dr, 0.1 OD. SUM=1.0
Ball Handling (PG/SG): 0.38 Ha, 0.3 Dr, 0.08 OD. SUM=0.76
Ball Handling (PG/SG/SF): 0.2 Ha, 0.16 Dr, 0.04 OD. SUM=0.4

Passing:
Passing (PG): 0.6 Pa, 0.16 Ha, 0.16 Dr. SUM=0.92
Passing (PG/SG): 0.45 Pa, 0.12 Ha, 0.12 Dr. SUM=0.69
Passing (Team): 0.15 Pa, 0.04 Ha, 0.04 Dr. SUM=0.23

Inside Scoring:
Inside Scoring (C): 0.5 IS, o.1 JS, 0.05 ID. SUM=0.65
Inside Scoring (PF/C): 0.38 IS, 0.08 JS, 0.04 ID. SUM=0.5
Inside Scoring (SF/PF/C): 0.2 IS, 0.04 JS, 0.02 ID. SUM=0.26

Inside Defense:
Inside Defense (C): 0.5 ID, o.10 SB, 0.05 IS. SUM=0.65
Inside Defense (PF/C): 0.38 ID, 0.08 SB, 0.04 IS. SUM=0.5
Inside Defense (SF/PF/C): 0.2 ID, 0.04 SB, 0.02 IS. SUM=0.26

Rebounding:
Rebounding (PF/C): 0.5 R, 0.05 IS, 0.05 ID. SUM=0.60
Rebounding (Team): 0.22 R, 0.02 IS, 0.02 ID. SUM=0.26

Shot Blocking:
Shot Blocking (C): 0.5 SB, 0.2 ID, 0.1 R. SUM=0.8
Shot Blocking (PF/C): 0.38 SB, 0.15 ID, 0.08 R. SUM=0.61
Shot Blocking (SF/PF/C): 0.2 SB, 0.08 ID, 0.04 R. SUM=0.32


Like I said, they are still mostly accurate. Accurate enough that I can use them as a guide to map out each of my players' training.

Home Grown; for teams who like a challenge!
From: MrJ

This Post:
11
326589.220 in reply to 326589.216
Date: 5/16/2025 5:50:32 AM
Swan River Serpents
III.2
Overall Posts Rated:
342342
Second Team:
Westopian Tigers

However, that's not all. Now that we have temporarily lost our season schedule maker from our league (yes, I'm looking at you), I'm bit unsure how we'll handle that issue. May I ask if you might consider auto-creating that schedule for Season 2 when participating teams are "locked in"/decided, or do you think it would be too much work for you for something that doesn't gain you "anything" (as you're not participating next season)?


I'm more than happy to do the schedule for you in the same way I did this season'. I will still be active in the forums.
When you have locked in the teams you want for HGL Season 2, I'm happy to create the schedule.

Last edited by MrJ at 5/16/2025 5:51:30 AM

Home Grown; for teams who like a challenge!
From: MrJ

To: MrJ
This Post:
00
326589.221 in reply to 326589.219
Date: 5/16/2025 5:55:09 AM
Swan River Serpents
III.2
Overall Posts Rated:
342342
Second Team:
Westopian Tigers
Yes, together with this too:

Training types Coeffs:

Coach Assistant Coeff:
1. minimal 0.88
2. basic 0.91
3. competent 0.94
4. advanced 0.97
5. superior 1.0
6. exceptional 1.03
7. world-renowned 1.06

Jump Shot:
Jump Shot (PG/SG), (SG/SF): 0.5 JS, 0.1 JR, 0.05Ha, 0.05 Dr. SUM=0.7
Jump Shot (SF/PF): 0.4 JS, o.2 IS, 0.05 JR. SUM=0.65
Jump Shot (Team): 0.22 JS, 0.04 JR, 0.02 Ha, 0.02 Dr. SUM=0.3

Outside Scoring:
Outside Scoring (SG): 0.4 JR, 0.2 JS, 0.05 Ha, 0.05 Dr. SUM=0.7
Outside Scoring (PG/SG), (SG/SF): 0.3 JR, 0.15 JS, 0.04 Ha, 0.04 Dr. SUM=0.53
Outside Scoring (Team): 0.1 JR, 0.05 JS, 0.01 Ha, 0.01 Dr. SUM=0.17

Pressure (Outside Defense):
Pressure (PG): 0.5 OD, 0.1 ID, 0.05 Ha, 0.05 Dr. SUM=0.7
Pressure PG/SG): 0.38 OD, 0.08 ID, 0.04 Ha, 0.04 Dr. SUM=0.54
Pressure (PG/SG/SF): 0.2 OD, 0.04 ID, 0.02 Ha, 0.02 Dr. SUM=0.28

1v1:
1v1 (Guards): 0.5 Dr, 0.4 Ha, 0.4 JS. SUM=1.3
1v1 (Forwards): 0.5 Dr, 0.4 Ha, 0.2 JS, 0.2 IS. SUM=1.3
1v1 (Team): 0.16 Dr, 0.15 Ha, 0.09 JS, 0.09 IS. SUM=0.49

Ball Handling:
Ball Handling (PG): 0.5 Ha, 0.4 Dr, 0.1 OD. SUM=1.0
Ball Handling (PG/SG): 0.38 Ha, 0.3 Dr, 0.08 OD. SUM=0.76
Ball Handling (PG/SG/SF): 0.2 Ha, 0.16 Dr, 0.04 OD. SUM=0.4

Passing:
Passing (PG): 0.6 Pa, 0.16 Ha, 0.16 Dr. SUM=0.92
Passing (PG/SG): 0.45 Pa, 0.12 Ha, 0.12 Dr. SUM=0.69
Passing (Team): 0.15 Pa, 0.04 Ha, 0.04 Dr. SUM=0.23

Inside Scoring:
Inside Scoring (C): 0.5 IS, o.1 JS, 0.05 ID. SUM=0.65
Inside Scoring (PF/C): 0.38 IS, 0.08 JS, 0.04 ID. SUM=0.5
Inside Scoring (SF/PF/C): 0.2 IS, 0.04 JS, 0.02 ID. SUM=0.26

Inside Defense:
Inside Defense (C): 0.5 ID, o.10 SB, 0.05 IS. SUM=0.65
Inside Defense (PF/C): 0.38 ID, 0.08 SB, 0.04 IS. SUM=0.5
Inside Defense (SF/PF/C): 0.2 ID, 0.04 SB, 0.02 IS. SUM=0.26

Rebounding:
Rebounding (PF/C): 0.5 R, 0.05 IS, 0.05 ID. SUM=0.60
Rebounding (Team): 0.22 R, 0.02 IS, 0.02 ID. SUM=0.26

Shot Blocking:
Shot Blocking (C): 0.5 SB, 0.2 ID, 0.1 R. SUM=0.8
Shot Blocking (PF/C): 0.38 SB, 0.15 ID, 0.08 R. SUM=0.61
Shot Blocking (SF/PF/C): 0.2 SB, 0.08 ID, 0.04 R. SUM=0.32


Like I said, they are still mostly accurate. Accurate enough that I can use them as a guide to map out each of my players' training.



Once I have decided on my season's training plans, I create an excel spreadsheet inputting all the coefficients as listed above. I take into account other variables (Coach level etc) and map out what each player's TSP will likely look like. I then use BuzzerManager and input their predicted TSP to gauge their possible salaries.

More importantly, particularly this season as I get back into training again, I'm keen to see how the predictions compare to the actual results. Then, if I notice any significant deviations, I will make a note of them for future training plans.




Last edited by MrJ at 5/16/2025 5:56:07 AM

Home Grown; for teams who like a challenge!
From: Wagner

To: MrJ
This Post:
00
326589.222 in reply to 326589.221
Date: 5/16/2025 7:20:49 AM
Wagner College
II.2
Overall Posts Rated:
211211

Once I have decided on my season's training plans, I create an excel spreadsheet inputting all the coefficients as listed above. I take into account other variables (Coach level etc) and map out what each player's TSP will likely look like. I then use BuzzerManager and input their predicted TSP to gauge their possible salaries.

More importantly, particularly this season as I get back into training again, I'm keen to see how the predictions compare to the actual results. Then, if I notice any significant deviations, I will make a note of them for future training plans.

Interesting read and actually a good suggestion to follow, I'd think. I'd be interested in hearing what kind of deviations you'll find, if you want to share them.

I have found these previously linked tables long time ago, and of course answers are there in the forums somewhere. But as these are not 100% clear to me, may I ask if someone reading this could clarify my questions.

Let's take passing training in first, and in rebounding training in second question as an example.

1. Was it so that if I train PG, I will get total training effect of 0,92, and if PG and SG then will get total training effect of 2 times 0,69=1,38 (so both C and PF receive +0,69)?

2. How are these assumed training pop-ups calculated?

In which order one should do the calculation (that lessens the effect of training from full training)?

Are all calculations made from the "maximum training" and then singularly reduced from the maximum training (for example, separately calculating effects of age, trainer skill etc.), or are they calculated from already reduced training efficiency like in my example below (and if so, in which order)?

As an example, let´s assume following:
- C/PF rebounding training, if my understanding is correct it gives both players +0,5 pops/week at maximum level
- player height 190cm (RB training efficiency at 0,90 with that height)
- coach level 4 (affecting training: at 0,97)
- player age 21 (affect on training: at 0,78 or 78% of max. efficiency)
So, should I calculate it like this:
assumed training effect (+0,50RB/week) times 0,90 (height effect)=0,45
times 0,97 (coach skill effect)=0,4365
times 0,78 (age effect)=0,340 RB pops/week, would this be the correct interpretation or not?

I know this might be one of those "beginner questions", but as a non-supporter I sometimes find going through hundreds (or actually thousands) forum posts without search functionality a dreadful process, so sometimes it's just preferable for me to ask...

From: Wagner

To: MrJ
This Post:
00
326589.223 in reply to 326589.219
Date: 5/16/2025 7:24:47 AM
Wagner College
II.2
Overall Posts Rated:
211211
Yes, together with this too:

Training types Coeffs:

Coach Assistant Coeff:
1. minimal 0.88
2. basic 0.91
3. competent 0.94
4. advanced 0.97
5. superior 1.0
6. exceptional 1.03
7. world-renowned 1.06

Jump Shot:
Jump Shot (PG/SG), (SG/SF): 0.5 JS, 0.1 JR, 0.05Ha, 0.05 Dr. SUM=0.7
Jump Shot (SF/PF): 0.4 JS, o.2 IS, 0.05 JR. SUM=0.65
Jump Shot (Team): 0.22 JS, 0.04 JR, 0.02 Ha, 0.02 Dr. SUM=0.3

Outside Scoring:
Outside Scoring (SG): 0.4 JR, 0.2 JS, 0.05 Ha, 0.05 Dr. SUM=0.7
Outside Scoring (PG/SG), (SG/SF): 0.3 JR, 0.15 JS, 0.04 Ha, 0.04 Dr. SUM=0.53
Outside Scoring (Team): 0.1 JR, 0.05 JS, 0.01 Ha, 0.01 Dr. SUM=0.17

Pressure (Outside Defense):
Pressure (PG): 0.5 OD, 0.1 ID, 0.05 Ha, 0.05 Dr. SUM=0.7
Pressure PG/SG): 0.38 OD, 0.08 ID, 0.04 Ha, 0.04 Dr. SUM=0.54
Pressure (PG/SG/SF): 0.2 OD, 0.04 ID, 0.02 Ha, 0.02 Dr. SUM=0.28

1v1:
1v1 (Guards): 0.5 Dr, 0.4 Ha, 0.4 JS. SUM=1.3
1v1 (Forwards): 0.5 Dr, 0.4 Ha, 0.2 JS, 0.2 IS. SUM=1.3
1v1 (Team): 0.16 Dr, 0.15 Ha, 0.09 JS, 0.09 IS. SUM=0.49

Ball Handling:
Ball Handling (PG): 0.5 Ha, 0.4 Dr, 0.1 OD. SUM=1.0
Ball Handling (PG/SG): 0.38 Ha, 0.3 Dr, 0.08 OD. SUM=0.76
Ball Handling (PG/SG/SF): 0.2 Ha, 0.16 Dr, 0.04 OD. SUM=0.4

Passing:
Passing (PG): 0.6 Pa, 0.16 Ha, 0.16 Dr. SUM=0.92
Passing (PG/SG): 0.45 Pa, 0.12 Ha, 0.12 Dr. SUM=0.69
Passing (Team): 0.15 Pa, 0.04 Ha, 0.04 Dr. SUM=0.23

Inside Scoring:
Inside Scoring (C): 0.5 IS, o.1 JS, 0.05 ID. SUM=0.65
Inside Scoring (PF/C): 0.38 IS, 0.08 JS, 0.04 ID. SUM=0.5
Inside Scoring (SF/PF/C): 0.2 IS, 0.04 JS, 0.02 ID. SUM=0.26

Inside Defense:
Inside Defense (C): 0.5 ID, o.10 SB, 0.05 IS. SUM=0.65
Inside Defense (PF/C): 0.38 ID, 0.08 SB, 0.04 IS. SUM=0.5
Inside Defense (SF/PF/C): 0.2 ID, 0.04 SB, 0.02 IS. SUM=0.26

Rebounding:
Rebounding (PF/C): 0.5 R, 0.05 IS, 0.05 ID. SUM=0.60
Rebounding (Team): 0.22 R, 0.02 IS, 0.02 ID. SUM=0.26

Shot Blocking:
Shot Blocking (C): 0.5 SB, 0.2 ID, 0.1 R. SUM=0.8
Shot Blocking (PF/C): 0.38 SB, 0.15 ID, 0.08 R. SUM=0.61
Shot Blocking (SF/PF/C): 0.2 SB, 0.08 ID, 0.04 R. SUM=0.32


Like I said, they are still mostly accurate. Accurate enough that I can use them as a guide to map out each of my players' training.

Thanks, it's good to get this verified by you, as for me you're one of those BB sources that I have come to trust. Not just because of your experience, but you also follow numerous discussions on different threads, including the ones concerning training, and are likely more knowledgeable than me when it comes to training in BB.

From: Wagner

To: MrJ
This Post:
00
326589.224 in reply to 326589.220
Date: 5/16/2025 7:33:02 AM
Wagner College
II.2
Overall Posts Rated:
211211

However, that's not all. Now that we have temporarily lost our season schedule maker from our league (yes, I'm looking at you), I'm bit unsure how we'll handle that issue. May I ask if you might consider auto-creating that schedule for Season 2 when participating teams are "locked in"/decided, or do you think it would be too much work for you for something that doesn't gain you "anything" (as you're not participating next season)?


I'm more than happy to do the schedule for you in the same way I did this season'. I will still be active in the forums.
When you have locked in the teams you want for HGL Season 2, I'm happy to create the schedule.

Thank you MrJ, that's very much appreciated! :)

And even though it's more than obvious, I wish your presence on Official HGL Threads wouldn't diminish due to not participating on future seasons. I mean you're likely not as invested of course when you're not participating, but you're just as welcome to discuss on the Thread(s) nevertheless.
And I forgot to mention earlier in my HGL Thread activity/posts calculation, that out of those 104 posts of mine (that I mentioned before) on the Official HGL Thread quite many have been direct or indirect responses to your posts, so you have a big effect on forum activity (also on my part, as there's always some limit on how much one has energy/inspiration to write/produce content if there are no responses).

From: MrJ

This Post:
11
326589.225 in reply to 326589.224
Date: 5/17/2025 3:58:56 AM
Swan River Serpents
III.2
Overall Posts Rated:
342342
Second Team:
Westopian Tigers

However, that's not all. Now that we have temporarily lost our season schedule maker from our league (yes, I'm looking at you), I'm bit unsure how we'll handle that issue. May I ask if you might consider auto-creating that schedule for Season 2 when participating teams are "locked in"/decided, or do you think it would be too much work for you for something that doesn't gain you "anything" (as you're not participating next season)?


I'm more than happy to do the schedule for you in the same way I did this season'. I will still be active in the forums.
When you have locked in the teams you want for HGL Season 2, I'm happy to create the schedule.

Thank you MrJ, that's very much appreciated!

And even though it's more than obvious, I wish your presence on Official HGL Threads wouldn't diminish due to not participating on future seasons. I mean you're likely not as invested of course when you're not participating, but you're just as welcome to discuss on the Thread(s) nevertheless.
And I forgot to mention earlier in my HGL Thread activity/posts calculation, that out of those 104 posts of mine (that I mentioned before) on the Official HGL Thread quite many have been direct or indirect responses to your posts, so you have a big effect on forum activity (also on my part, as there's always some limit on how much one has energy/inspiration to write/produce content if there are no responses).


Thank you, Wagner. I will be as active.

Home Grown; for teams who like a challenge!
From: Wagner

To: MrJ
This Post:
00
326589.226 in reply to 326589.225
Date: 5/17/2025 6:58:46 AM
Wagner College
II.2
Overall Posts Rated:
211211

Thank you, Wagner. I will be as active. :)

That's great to hear, +1 for that already beforehand... :)

From: Wagner

This Post:
11
326589.227 in reply to 326589.213
Date: 5/18/2025 9:00:36 AM
Wagner College
II.2
Overall Posts Rated:
211211
Fresh HGL team stats "out of the oven", reflecting team performances after Round 12 of Season 1, here you are: (326590.9)!

From: MrJ

This Post:
00
326589.228 in reply to 326589.227
Date: 5/18/2025 9:33:12 AM
Swan River Serpents
III.2
Overall Posts Rated:
342342
Second Team:
Westopian Tigers
Fresh HGL team stats "out of the oven", reflecting team performances after Round 12 of Season 1, here you are: (326590.9)!


Nice. It is hard to see my team's name at the bottom end of almost every stat. However, as I keep repeating to myself (like a mantra), one day I will field a team in the HGL that will be a force to reckon with.

One day...

...I will exact revenge for every one of those Season 1 defeats!!! {JOKING}

I jest. I am not a vengeful person. However, I will still take great joy in the challenge of balancing out those losses!

One day...

Home Grown; for teams who like a challenge!
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