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Luxury hoarding tax

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From: Knecht

This Post:
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275166.212 in reply to 275166.211
Date: 11/20/2015 7:27:04 AM
Overall Posts Rated:
16031603
Having 20 million in the bank is not good work. Especially if you are playing in a DIV III, where this money could buy you a roster to promote to DIV I.

Making steady profit might be good work, but at some point (hint!) you have to spend all that money, thats pretty easy to understand, innit?


Then, how would you qualify a team which has 20M on its bank account and which dominates, has trophies etc. ? Why would the manager buy new players to improve his team ?


And how would a higher salary floor impact such a team? At one point players have to be bought, as age will diminish the skills of every player.

Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular
This Post:
00
275166.217 in reply to 275166.211
Date: 11/20/2015 11:30:23 AM
Overall Posts Rated:
596596
Having 20 million in the bank is not good work. Especially if you are playing in a DIV III, where this money could buy you a roster to promote to DIV I.

Making steady profit might be good work, but at some point (hint!) you have to spend all that money, thats pretty easy to understand, innit?


Then, how would you qualify a team which has 20M on its bank account and which dominates, has trophies etc. ? Why would the manager buy new players to improve his team ?


You bring up a good point here. If you're already dominating, don't 'need' better players, and so save money for a rainy day, the luxury tax would still encourage you to spend money on something (or pay a penalty) to stay under $20MM. This would probably make your team even better, which sounds like it wouldn't be necessary if you're already dominating, but could be fun to dominate even more. Having a max of almost $20MM in the bank would still be a good sized nest egg.
(this, of course, assumes that $20MM is the limit, which we don't know yet)

This Post:
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275166.218 in reply to 275166.209
Date: 11/20/2015 4:34:33 PM
Overall Posts Rated:
262262
There is another measure which might come in handy. Introduce a maintenance cost to the arena: lower a bit the cost of building seats, allow the possibility to reduce seats for a fee or for free. This will hit everyone of course, but mostly people who carry large arenas they cant fill in lower divisions. The amount of maintenance must be well thought so that people have a convenience to destroy seats they don't use.


I don't a maintenance cost is a good idea. Building up your arena is supposed to be a good strategy, but now your punishing teams with large arenas. I think a better idea would be to allow new teams to build up their arenas faster. Maybe give them 50% off all expansions done in their first 3 seasons.

This Post:
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275166.220 in reply to 275166.218
Date: 11/21/2015 5:39:07 AM
Overall Posts Rated:
14901490
now your punishing teams with large arenas
Technically you'd be punishing more those who have seats they don't use which cost money and don't produce revenues. It's mostly managers who are in lower divisions and have 20k+ arenas. These people are most likely down there either because they are not active (no harm here) or because they are trying to build up cash against easier competition.

This Post:
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275166.222 in reply to 275166.221
Date: 11/21/2015 2:36:04 PM
Overall Posts Rated:
329329
I'm against this luxury tax thing. Someone's probably already said this, but it's just taking away another way of playing the game. I thought there were supposed to a lot of ways to play BuzzerBeater.

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