thanks for posting that.
Yes that pretty much answers my question that i had about, how the game engine would simulate things such as off the ball screening.
If I put my programmer's hat on, the way I would program this, is take selective elements of another offense that are already programmed, and add in a multiplier to 'exemplify' these elements.
eg: It takes the elements of open JS from Patient, and the 'passing' element of Motion and adds in an 'isolation' element* and then adds in a multiplier such that these are performed slightly more efficiently in Princeton.
....or something like that.
* I asterixed this bit, beceause im geussing that BB-Forrest posted that post, BEFORE the Isolation offenses were developed? So perhaps the 'isolation' element of princeton was taken out and put into these specific isolation offenses?