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The Perfect Run and Gun Players

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This Post:
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194472.21 in reply to 194472.19
Date: 8/19/2011 11:13:39 PM
Overall Posts Rated:
2424
River Legends is probably the best I've seen at RnG so far. Main reason is because they have the PG to run it to perfection. No real coincidence that their PG is leading the league in assists. The only weakness I see is that while his SG is pretty unstoppable and a strong force, he doesn't pass well. I think he'd be even BETTER if he had a SG that could pass well.

You can tell by his salary that is PG is jacked up on range....which coincidentally is one my major criticisms of the game is how absurdly expensive jump range is. It's the main reason most guys don't train it and the main reason why Run and Gun is so misunderstood.

I'm fairly sure Jump Range is the single most expensive stat in the game.

Last edited by Bigcatjc at 8/19/2011 11:21:14 PM

This Post:
22
194472.22 in reply to 194472.21
Date: 8/20/2011 3:29:11 AM
Overall Posts Rated:
5757
River Legends is probably the best I've seen at RnG so far. Main reason is because they have the PG to run it to perfection. No real coincidence that their PG is leading the league in assists. The only weakness I see is that while his SG is pretty unstoppable and a strong force, he doesn't pass well. I think he'd be even BETTER if he had a SG that could pass well.

You can tell by his salary that is PG is jacked up on range....which coincidentally is one my major criticisms of the game is how absurdly expensive jump range is. It's the main reason most guys don't train it and the main reason why Run and Gun is so misunderstood.

I'm fairly sure Jump Range is the single most expensive stat in the game.


Rebounding?

The reason R & G point guards have high assists is because it's fast paced. Higher scores, more buckets, more assists. End of story.

This Post:
00
194472.23 in reply to 194472.22
Date: 8/20/2011 4:27:33 AM
Overall Posts Rated:
383383
i wonder how u weight the skills. in my opinion for r&g passing is not that important compared to motion. same with range. of course its important, but less than for motion. key skills in r&g for me are js, handling (+driving)

This Post:
00
194472.24 in reply to 194472.15
Date: 8/20/2011 5:10:05 AM
Overall Posts Rated:
12061206
Put on PG a JS15, JR15, HA14, DR14 and PA 3 and he will score a lot
Maybe he will score but You will lose match ;-)
And goal isn't to score in way You want, goal is to win match ;-)

This Post:
11
194472.25 in reply to 194472.16
Date: 8/20/2011 6:36:37 AM
Overall Posts Rated:
205205
Well, if my reasoning is so terrible, prove me wrong instead of just asserting the opposite. I stick to my opinion that in RnG, you need Driving for all positions to be successful, and passing only on your PG. Conversely, with Princeton or Patient, you need good passing at all positions, but only two or three good Drivers - those being the players you want to take the shots.

This Post:
00
194472.26 in reply to 194472.22
Date: 8/20/2011 9:15:29 AM
Overall Posts Rated:
2424
Rebounding isn't too bad,

but on SG's range increases salary by like 20k a pop once you start getting over sensational.


Not all R and G pgs have high assists, that's faulty logic. They need high passing. If they have strong passing they still aren't going to get many assists, and the team won't do as well.

This Post:
00
194472.27 in reply to 194472.23
Date: 8/20/2011 9:17:01 AM
Overall Posts Rated:
2424
Again, you are completely backwards.


JR is probably one of the most important skills for R and G and not that necessary for Motion. Motion is mostly mid rangers.

Try a team with high JS and low JR then play motion, then play Run and Gun and see the difference in your game ratings and performance.

This Post:
11
194472.28 in reply to 194472.27
Date: 8/20/2011 10:14:08 AM
Overall Posts Rated:
383383
i dont care about gameratings and usually motion gives me more 3pt-attempts than r&g

but i'm open for other opinions, thats why i was asking

Last edited by schubrakete at 8/20/2011 10:18:01 AM

This Post:
00
194472.29 in reply to 194472.28
Date: 8/20/2011 11:47:06 AM
Overall Posts Rated:
2424
Game ratings are pretty comprehensive in showing what exactly what happened in the game.

This Post:
00
194472.30 in reply to 194472.29
Date: 8/20/2011 1:39:56 PM
Overall Posts Rated:
3030
Except game ratings don't show FT, which in some games that is the deciding factor

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