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NEW - Top Priority is ?

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From: Big Dogs

This Post:
00
264729.165 in reply to 264729.164
Date: 12/6/2014 2:55:53 PM
Overall Posts Rated:
432432
From what I can remember, there was no starting potential. Training depended on your trainer level and training intensity. Also, most training was done by positions (I.E. passing for midfielders).

This Post:
11
264729.166 in reply to 264729.165
Date: 12/6/2014 6:03:18 PM
BC Autistico
IV.15
Overall Posts Rated:
55
please fix subs, make it like you can set how many mins player spends on the court, would help a lot

This Post:
22
264729.168 in reply to 264729.167
Date: 12/7/2014 12:20:51 PM
Durham Wasps
III.1
Overall Posts Rated:
16621662
Second Team:
Sunderland Boilermakers
But better sub options that can give a better grip on substitutions would achieve this also.

I'd like to see similar substitution patterns as to what happens when you set a blank. Clearly the game engine is able to make substitutions like that, but it only manages it when you set a blank. It seems to use the player who has the best combination of skillset and stamina for each position as it goes. Even if it was restricted to the three players you name in a single position on the depth chart, that would be better than what happens now.
Even more regular substitutions during each quarter, rather then the standard one substitution for a few minutes of play, would be better than now.

From: Mr. Glass

This Post:
00
264729.169 in reply to 264729.167
Date: 12/7/2014 9:55:02 PM
Overall Posts Rated:
137137
I hate to sound like a Grinch but the training is really life draining almost// minutes. and elastic effect. A juggle with how the system just don't allow some things and neglet to give the managers of team more bench player control its frustrating at time .

It should be if you set training to a player and then that player/players get training. It can be slow or w/e they are doing. But I think its to fancy for it own good sometime.

I agree with you, its never going to happen because that the system they want in place. They want a slow game.

Nothing wrong with that.

This Post:
00
264729.171 in reply to 264729.169
Date: 12/9/2014 12:50:00 PM
Overall Posts Rated:
883883
I hate to sound like a Grinch but the training is really life draining almost// minutes. and elastic effect.

That thing trying to resemble a sentence is insulting to the Grinch.

I'd like training to be a little quicker, especially in the early years, so they are more valuable more quickly.

From: Mr. Glass

This Post:
00
264729.172 in reply to 264729.170
Date: 12/9/2014 2:38:03 PM
Overall Posts Rated:
137137
It wouldn't become per say faster over all as in Ge, At the same ,the players become better faster which create faster planning of player building, thus faster movement within teams in the training and future player expectations.

This also helps team create revenue, which I think the biggest point or reason for this methods nobody is willing to say or point out. I see nothing wrong with that.


From: GM-hrudey

This Post:
00
264729.173 in reply to 264729.164
Date: 12/9/2014 4:55:27 PM
Overall Posts Rated:
32293229
Well that's not really true. Height and starting skills would influence price.
As far as I can see HT is without potential (correct me if I'm.wrong) so perhaps someone could say how things work there and here in comparison.


Yes, excluding the youth academy which had a mechanic similar to potential, in Hattrick there are no potential limits. The practical result is that the lucky lottery ticket is a 17y 0d player with great starting skills, rather than an 18 yo draftee with great potential and good starting skills.

From: RecTo

This Post:
11
264729.174 in reply to 264729.173
Date: 12/10/2014 5:26:46 AM
Overall Posts Rated:
8383
Question : Are we going back to a time where the 3/2 defense is the best one and bit inside offense tactic?
Recently i have seen a lot of games with funny 3/2 defense agaisnt Inside attack and win easily. Should not be the case.

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