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Homegrown teams (II)

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From: Wagner

To: MrJ
This Post:
00
324689.158 in reply to 324689.148
Date: 1/9/2025 1:32:55 PM
Wagner College
II.2
Overall Posts Rated:
215215

PENALTIES:

1. To ensure the fairest contests, any team responsible for issuing the PU challenges who does not select the 'neutral' arena for the matchup, automatically loses the match with a 0-50 point difference. No other penalties apply.
2. If, for whatever reason, a team does not have a token and it is their turn to issue the challenge, they can simply negotiate this with their opponent. In the event that neither team has a token, both teams will receive a penalty? Or, the issuing team?
3. In the event that a team fields a non-HG player, their team will receive an automatic 0-50 point Loss and an asterix next to their name, similarly to that used by BB to denote forfeits. This will be both a results penalty and a visual penalty, signalling to all other teams that this particular team has already broken the rules. That team, which would theoretically no longer be a HG Team, has until the start of the following PU to have their team return to being a 100% HG Team. Failure to do so would see them receiving an automatic loss for each subsequent game until their team returns to being HG.

MrJ

I need to take more time to consider these (what kind of suggestions I'd have), but I'd like to note that there are some things to consider. In some leagues, such as in NCAA, there are different level of penalties for different violations (please correct me if I'm wrong) exist, for example
- you are not eligible to participate for the competitive play for the season (or maybe multiple seasons if violation has been big enough if my memory serves me?)
- you are not eligible for playoffs for the current season, no matter how good is your regular season record (I think we could/should include AT LEAST this to the list of penalties, but actually I favor more strict approach to penalties).

Also please note that while it may sound harsh, if you give team a strict penalty who becomes a non-homegrown during the season that only makes sense, because I think we want committed users (committed at least for 1 season in a row - that can't be too much) and not teams who continuously buy players season after season (during HG season, to become ineligible for the league) and mess up the whole regular season season (randomness of schedule steps in, as well as really radical scoring difference from the matches if 0-50 is being used for instance) by playing extremely strongly against the spirit of BBHG league. And if they have bought players during a season, are they HG for the whole next season? Not likely.

It's not like I'd prefer to create a league in which someone says, "well, I participated BBHG on seasons 68, 70, 72, 75, 77 and 79 because I wasn't eligible as I had purchased players". It's possible and I still welcome such managers, but it's not ideal and I think violating the rules ultimate way needs to have ultimate consequences - and it's not like this would be a surprise to anyone, rules are being read before anyone "signs up" for the league. :)

As for your proposition "3. In the event that a team fields a non-HG player, their team will receive an automatic 0-50 point Loss and an asterix next to their name, similarly to that used by BB to denote forfeits.", I kind of stated my opinion already.
But as I feel strongly about it, I'll say it again: if team for whatever reason becomes a non-homegrown team during any part of the season, it's a clear sign from them that they've done the ultimate violation in the BBHG league, and should immediately be botted and thrown out of the league, AND given an additional penalty (of not being able to participate BBHG league in the next season for instance). I mean nobody in their right mind buys players totally accidentally (I know some have said to have done that, but seriously, with the same logic you could've purchased anything online which I don't think any of us have done "by accident"), so I think we can agree if someone does that it's not an accident? ;D

From: Wagner

This Post:
00
324689.159 in reply to 324689.137
Date: 1/9/2025 1:38:48 PM
Wagner College
II.2
Overall Posts Rated:
215215
Welcome - based on salary alone your team seems to be one of the favorites of the league, certainly a very strong medal contender in the first season of BBHG league!

This Post:
00
324689.160 in reply to 324689.133
Date: 1/9/2025 1:41:42 PM
Wagner College
II.2
Overall Posts Rated:
215215
Welcome to you Paul George as well, it seems you already have (and in the future increasingly so) very competitive team for the homegrown League!

This Post:
00
324689.161 in reply to 324689.159
Date: 1/9/2025 2:46:39 PM
NakamichiDragons
II.3
Overall Posts Rated:
23032303
Second Team:
Little Computer People
Yes … who want s to be second 🤪

founded in S3 IV.5 (34234) - returned in S28 IV.7
From: Wagner

To: MrJ
This Post:
00
324689.162 in reply to 324689.148
Date: 1/9/2025 5:06:59 PM
Wagner College
II.2
Overall Posts Rated:
215215

In the interest of keeping things moving along, I have tentatively begun to flesh-out possible Information, Rules and Penalties for our league. Please read below and provide your thoughts, ideas and/or comments.

Excellent initiative - all of us are thankful of you contribution, which will help us to discuss and decide things easier.

INFORMATION:
[...]
For example, the great thing about PU games is they can be scheduled at any time. However, given that the teams participating in this league come from different countries, there may be time differences for Game Shape updates each week. Therefore, a game between two teams should take this into consideration before playing one another.

Each scheduled matchup should be played as early in the week as possible. This will allow enough time for all the results to be passed on and updated for all to see.

Even though in my earlier post I was against playing on Mondays (please do not read why that was my opinion ;P), you certainly have a solid reasoning and strong points here, and as there's bit of work in updating league tables and such, it's better to give this process enough time so that people who will actually do it have enough time to follow it through (as usually something will come up in "real life" that can interfere with our all important hobby;).

In terms of when matches are being played, unless we stick with the plan (play as early) I think it might be good to at least choose a window when we play our weekly game, so that teams couldn't decide to wait until next player shape update to have a BBHG pickup game, if their player shape is lousy that week. And nobody forces us to think that playing week must be from Monday to Sunday (BBs' weeks are not Mon-Sun either like you know!), but it'd be better to arrange it so that the playing window doesn't extend over Fridays' game shape (and training) updates.

It may be better if both teams bbmail their results to the organiser rather than post in the forum. In this way, any teams who were wishing to watch a match already completed, don't accidentally see the results before they have an opportunity to watch it.
At the completion of each matchups, BOTH teams are to pass on the results. This will ensure that at the very least (if only one team remembers to do it) that the results are forwarded, or (if both do it) then confirmation that the results are accurate eventuate.

That's well thought out. For the sake of openness, I might consider it a good idea for organizer to post all weeks game links to a forum at the end of the week though, with (or in a different message with) an updated league table, as game box scores aren't openly available otherwise.

It may prove beneficial to have a set day of the week every week when the PU games will take place. This will remove the possibility of a team issuing a challenge which doesn't provide their opponent enough time to fairly set a lineup. A Monday might be the best day given no games of any kind are scheduled by BB at this time?

IF we consider a week from Monday to Sunday (unlike BB does), then I guess Monday wouldn't be bad as it's kind of an early option and doesn't include any games. On Friday there aren't any other games either though, but then we'd might need to reconsider another definition for a week than Mon-Fri. (Having another match at the same day, because as we know BB players can play 2 matches simultaneously, but I know what you mean and agree with it that if we set a fixed game day it'd be better if there aren't other games regularly scheduled for that day).

Each week, one of the two teams competing in a matchup will have some kind of visual note that means it is their responsibility to issue the PU challenge.

If we do this week by week, good idea. But can't we organize all of season matches before beginning, wouldn't that be best?

This Post:
00
324689.163 in reply to 324689.161
Date: 1/9/2025 5:12:05 PM
Wagner College
II.2
Overall Posts Rated:
215215
Yes … who want s to be second 🤪

In terms of...? ;P
It seems your sense of humor was too sharp for my dull tiredness this time xD

From: Wagner

To: MrJ
This Post:
00
324689.164 in reply to 324689.148
Date: 1/9/2025 5:25:03 PM
Wagner College
II.2
Overall Posts Rated:
215215

RULES:

1. A team must be 100% Home-Grown.
What is a Home-Grown Team? (326328.1)
2. A team must field a minimum of 5 players in a Matchup.


Maybe you have noted this somewhere already (or are in a different page with me and some others about it), but I didn't notice anything about mentioning that this league would be meant only for homegrown teams that compete with their main teams. You are technically correctly stating what homegrown team is, however, that's not what the original definition of homegrown teams by LOPO (who has established the list of homegrown teams, and whose definition I personally agree with).
So would you find it suitable to mention somewhere, that we are looking forward to creating main team only homegrown league here (or have I got it wrong that you're also looking forward to create that kind of league, and not a blended league)?

Personally I strongly think that if Utopian homegrown teams want to play homegrown league, an own league should be established for them, and "normal" BB main teams and Utopian teams should not be blended into same homegrown team league in any circumstance.

Having to dress minimum of 5 players per match is a good idea in my opinion. You can achieve that in 2 seasons if you're desperate to get playing quickly, so that's not too big of a demand. ;D

This Post:
00
324689.165 in reply to 324689.163
Date: 1/9/2025 6:07:26 PM
NakamichiDragons
II.3
Overall Posts Rated:
23032303
Second Team:
Little Computer People
Yes … who want s to be second 🤪

In terms of...? ;P
It seems your sense of humor was too sharp for my dull tiredness this time xD

Sorry, i replied to the wrong post.

The Santa Eufemia Ducks (24340) are pretty strong 👍 impressive team.

founded in S3 IV.5 (34234) - returned in S28 IV.7
This Post:
00
324689.166 in reply to 324689.165
Date: 1/9/2025 6:28:33 PM
Wagner College
II.2
Overall Posts Rated:
215215

Sorry, i replied to the wrong post.

The Santa Eufemia Ducks (24340) are pretty strong 👍 impressive team.


No problem... I thought I must be having one of those Beavis&Butthead-days as I didn't quite get your point.. ;D

This Post:
00
324689.167 in reply to 324689.161
Date: 1/9/2025 8:25:41 PM
Swan River Serpents
III.2
Overall Posts Rated:
345345
Second Team:
Westopian Tigers
Yes … who want s to be second 🤪


LOl. You will have to go to the bottom of the tablet to find my team! We will be bringing up the tail-end! :-)

Home Grown; for teams who like a challenge!
From: MrJ

This Post:
00
324689.168 in reply to 324689.162
Date: 1/9/2025 8:44:47 PM
Swan River Serpents
III.2
Overall Posts Rated:
345345
Second Team:
Westopian Tigers

Some great points, Wagner.

As for the whole schedule being done before the season starts? I probably wasn't clear but yes, absolutely. I visualise the schedule being listed later this season with something denoting the team within each matchup whose responsibility it is to 'challenge' the other team via the PickUP (PU) method.

I see that you have asked demars about whether it is easy enough to organise or randomise the matchups. Great.

I'm thinking that we could do the following:

1. Lock in 14 teams.
2. Have 1 division based on Team salaries for the first season. I know it's not perfect but it's probably accurate enough to begin with. We can change for 2nd season.
3. Start confirming those 14 teams - make sure they are still on board - have 100% HG rosters - will be ready to play at the start of Season 68 - get total team salaries (can be adjusted this season as necessary)
4. (CRUCIAL) We ask them to predict what their Team Salary total (Buzzer Manager is helpful here) will be by the start of Season 68. This will be difficult, there will by inconsistencies, but if we don't start somewhere, nothing will get done.
5. Using all of those predicted salaries we at least know what the league is going to look like whether we have rankings or not. (BTW, when I referred to rankings before, I meant the end rankings after LEague 1 was completed - which could be used to setup League 2)


We are going to have a lot of little problems along the way. However, until we lock in the number of teams for the first League, we can't really move forward.\

I suggest we start with 14 teams and that we conduct the first season's League ("The League" similar to how BB does its leagues. I think managers will find this easier and friendly to begin with.

So, 14 teams / 1 Division.

My reasoning:

If we begin Season 68 with 14 teams, they can each play each other over the first 13 weeks. We then have single game Semi-Finals for the top 4 teams. Then a single Grand Final for the final 2 teams. This will bring us to 15 weeks and the end of the regular season.

It would be during those last few weeks (The finals - 2 weeks) that we would lock up the League 2 participants and new schedule so that we can begin in League 2 in Season 69.

Thoughts? Problems?


Home Grown; for teams who like a challenge!
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