Directly speaking no, but indirectly yes.For example isn't different to get a player with 30+30 TSP and start training him and different to get one with 25+20 TSP? You are actually saving close to a season of training. Isn't that much?
Wait aren't you changing only the potential erasing the utterly worthless categories like announcer=level 0 (the only level 0 in the entire game)?
Edit: I just saw your reply to Robard. Ok so we're saying that lower potentials will have on average better skills than today and in general some of the lowest potential will be rarer. That's great news for lower level teams as they can cap lower potential players faster. I'm even happier that I voted for this option. Is it safe to assume this will have only a limited impact above the allstar potential level?
Maybe it is if the draft's change will create more trainable players.
tbh someone else also made the point that with an average roster with 12 players you only need (on average) 1 trainee per season. The problem is not that there are too few draftees, there are enough in number, the problem is that you can't fully train 12 players in 12 seasons, if they have decent to good potential. That is one of the reason why you don't find homegrown teams past certain levels (the other being that you can only create 3 similar players every time you train).
Last edited by Lemonshine at 12/15/2016 8:14:07 AM