4. If we have all of these teams confirm they are still interested and will be 100% HG and ready to go by the start of Season 68...we can start getting the schedule organised?!
Yes, indeed. However, if we're able to reach some kind of consensus whether or not 14-20 teams should play within one (read: SAME) league tier, it might be beneficial to be able to let everyone who's interested in participating The League know what kind of league system are we going to have now and in the future.
((Even 20 teams would probably work quite well when being divided to 2 SAME league tier level groups, from which both 8 best after regular season (so total of 16) would advance to playoffs (sharing teams to groups fairly is another unpleasant task here though, and I think salaries should be used when being determined which team will play in which group - but all this is just speculation and is only valid IF there would be 2 groups within the same league tier, like is the case with "traditional BB league format")).
Having said that, it's beneficial also to keep an open mind, as we have a freedom to alter the league system if need/some kind of consensus of the need for change arises.
I'll now add a name of 14th team to list of interested teams (he has informed me in his interest with BB mail), which is Suuret Muinaiset (172657) (Suomi II.4).
5. By the end of this first BBHG League, we will have a ranking for each team which can guide the following season's structure.
Thoughts?
I like how you keep an open mind to different options in the future. That way we of course can get the best out of it, as we have a chance to change something. In the beginning it's not necessarily easy to see what kind of system would be most optimal, and maybe only time will tell. Traditional league system of course is familiar to all, fair, and time tested and in that sense I'd expect it also to be most approachable and favorable to most. I'm not saying it's absolutely ideal or best (it could be, but not necessarily) though. But I think the goal should be that all teams play against each opponent, as that is the only way to make it fair. Having said this, it also plays some role at which part of the season which teams face each other (maybe some teams take scouting and such more lightly if they have lost chances for playoffs etc.), and salary could be the best way to determine "team strength" when creating somewhat balanced schedules for each team in terms of order in which they face which opponent in the regular season (but either random, or then same system should be used for all teams).
What becomes to these "ranking systems" (I know it's a broad term, so don't get me wrong), like I mentioned I find salary (in addition to last season success, but with that again we reach for example the same problem that I mentioned before, that new joining teams won't have any rating whatsoever) - as it's one of the only ones that's publicly open information - to be maybe the best way to rank teams. Nevertheless, the "ranking system" should be very clear to all, and I think there SHOULDN'T BE matchmaking based on that (but instead all should face all during the regular season).
As for ranking order, there are also multiple things to consider when teams are tied in wins, for instance:
- should we use point differential in the first place, or instead something that's used in some leagues:
if teams A and B are C tied, the one is being put higher on the table which one has the best winning record and scoring differential against that exact competing opponent, and if needed (it shouldn't be needed if each face each other once) then rating order could be scoring difference in regular season-point differential-POINTS ALLOWED-points scored
- should we change some typically used rating orders (this would be a minor change though): wins-scoring difference in regular season--point differential-POINTS ALLOWED-points scored.