In the interest of keeping things moving along, I have tentatively begun to flesh-out possible Information, Rules and Penalties for our league. Please read below and provide your thoughts, ideas and/or comments. Obviously, these are just draft ideas intended to get us closer to a finalised product ready to start in Season 68. You will find I have created some additional forum information (linked) to guide the prospective competitor. I have also provided some general information. Again, this is ALL draft so feel free to provide criticism etc.
INFORMATION:Given that the League's success relies on the consistent organising of weekly PU games, it is crucial that all competing teams understand some important aspects of the schedule and adhere to them as perfectly as possible.
For example, the great thing about PU games is they can be scheduled at any time. However, given that the teams participating in this league come from different countries, there may be time differences for Game Shape updates each week. Therefore, a game between two teams should take this into consideration before playing one another.
Each scheduled matchup should be played as early in the week as possible. This will allow enough time for all the results to be passed on and updated for all to see. It may be better if both teams
bbmail their results to the organiser rather than post in the forum. In this way, any teams who were wishing to watch a match already completed, don't accidentally see the results before they have an opportunity to watch it. At the completion of each matchups,
BOTH teams are to pass on the results. This will ensure that at the very least (if only one team remembers to do it) that the results are forwarded, or (if both do it) then confirmation that the results are accurate eventuate.
It may prove beneficial to have a set day of the week every week when the PU games will take place. This will remove the possibility of a team issuing a challenge which doesn't provide their opponent enough time to fairly set a lineup. A Monday might be the best day given no games of any kind are scheduled by BB at this time?
Each week, one of the two teams competing in a matchup will have some kind of visual note that means it is their responsibility to issue the PU challenge. This will be done evenly across the competition.
RULES:1. A team must be 100% Home-Grown.
What is a Home-Grown Team? (326328.1)2. A team must field a minimum of 5 players in a Matchup.
3. A team needs to be familiar with how PickUp (PU) Games and Tokens work.
PickUp Games HOW TO (326327.1)4. It is the responsibility of BOTH teams to bbmail the results of their weekly scheduled game to the Organiser.
PENALTIES:1. To ensure the fairest contests, any team responsible for issuing the PU challenges who does not select the 'neutral' arena for the matchup, automatically loses the match with a 0-50 point difference. No other penalties apply.
2. If, for whatever reason, a team does not have a token and it is their turn to issue the challenge, they can simply negotiate this with their opponent. In the event that neither team has a token, both teams will receive a penalty? Or, the issuing team?
3. In the event that a team fields a non-HG player, their team will receive an automatic 0-50 point Loss and an asterix next to their name, similarly to that used by BB to denote forfeits. This will be both a results penalty and a visual penalty, signalling to all other teams that this particular team has already broken the rules. That team, which would theoretically no longer be a HG Team, has until the start of the following PU to have their team return to being a 100% HG Team. Failure to do so would see them receiving an automatic loss for each subsequent game until their team returns to being HG.
MrJ
Home Grown; for teams who like a challenge!