BuzzerBeater Forums

Help - English > Frustration over the Transfer List

Frustration over the Transfer List

Set priority
Show messages by
This Post:
00
131027.13 in reply to 131027.11
Date: 2/9/2010 4:27:17 PM
Overall Posts Rated:
182182
Oh this is so true. And I think it is a huge thing really. It depends on numerous factors. Many don't possess the knowledge when buying especially the first players, think potential equals ability or something, but also psychologically, if you save for a long time and buy a player, maybe it is nicer to have an all-star potential guy as a new star than one with potential benchwarmer.. Anyway, there is money to be saved or lost. Every beginner should read this sentence as one of the first and most important!

people overpay for potential
people overpay for potential
people overpay for potential
people overpay for potential
people overpay for potential


!zazhigai!
This Post:
00
131027.14 in reply to 131027.13
Date: 2/9/2010 5:38:47 PM
Overall Posts Rated:
11
That's some great advice! I'll give it a try!

From: Azrail

This Post:
00
131027.15 in reply to 131027.10
Date: 2/9/2010 5:44:03 PM
Overall Posts Rated:
259259
basically,I can say that I have the same problem,but because our country is small, and we have only a few good player,they are trained to play in NT/U21:)

This Post:
00
131027.16 in reply to 131027.1
Date: 2/9/2010 6:04:58 PM
Overall Posts Rated:
77
I'll be interested in a player I believe can make my team better right away and will end up in a bidding war that I almost always lose.


When you target players you'd like to purchase, are you looking at the Auction End date/time, or just the transfer price? There's a big difference between a $100,000 transfer than ends in 10 minutes and a $100,000 transfer that ends in three days. The latter is going to go way, way, way up before the auction ends. It's the nature of auctions. You may be targeting guys you can't really afford. Just a suggestion.

This Post:
00
131027.17 in reply to 131027.16
Date: 2/9/2010 6:28:36 PM
Overall Posts Rated:
11
Thanks. But I do notice the Auction end date/time. It's not so much not being able to afford a player, it's just my frustration that the person who ends up buying the player doesn't end up using him at all (or relisting him).

This Post:
00
131027.19 in reply to 131027.18
Date: 2/9/2010 7:39:52 PM
Overall Posts Rated:
11
Thanks! I think I'm doing the winning think ok. I'm 13-1. Still want to improve my team though! I'm still learning and trying not to be so impressed by potential on TL players. That's where I seem to over spend!

This Post:
00
131027.21 in reply to 131027.20
Date: 2/9/2010 8:14:48 PM
Overall Posts Rated:
11
That's great advice. I like winning and developing a few players. I won't develop a uber star yet under my circumstances, but the salary limitations are a good reminder.

This Post:
00
131027.22 in reply to 131027.1
Date: 2/10/2010 5:14:53 AM
Overall Posts Rated:
196196
The purchase of good players at high cost and then just frozen on their rosters while not being used or being relisted. What is going on here?


Another explanation could be that the team in question was cheating and hasnt logged on to input his newly acquired player in his line-up.. extreme example but I guess possible.

Spending good money on 18yo and not playing them does sound like a worrying managerial trait.

This Post:
00
131027.23 in reply to 131027.21
Date: 2/10/2010 6:05:27 AM
Overall Posts Rated:
406406
That's great advice. I like winning and developing a few players. I won't develop a uber star yet under my circumstances, but the salary limitations are a good reminder.


The salaries dont rise as fast as you might think, training an 18yo player for two seasons will take him from ~4k to max. 20k in the most cases - and those players are still affordable in your division. The numbers are just estimations, but as long as you develop your arena and raise the income from your home games you should never be short of money...

Advertisement