I think the arguments about 2 identical players where 1 gets the reduction is just nonsense. It happens always and everywhere that 2 identical players have a different influence at the economy.
When you put 2 players with all the same stats (so even the same %FG, wage etc)on the transferlist they will
not sell for the same price. Maybe 1 will be sold for 150k more than the other, it just depends on the moment, if there is a bidwar or not or whatever. The team who sold it for 150k less isn't compensated as well. That's just the economy.
About the experience, it's funny to read that many want an increase in experience, but yet nobody knows what it does.

. An increase in experience would be nice, but I don't have a clue what's the advantage of a higher experience. It should have an effect, yes, but for now my prominent experienced guy is playing worse than my awful experienced guy, while they have about the same stats.
Maybe we should keep the NT games as it is now, no salary reduction, no injury effect, no or little experience, just arcade mode.
And if there will be salary reduction, then it should be for every game. Someone said that you'll only need salary reduction when he gets injured, but I think that's not enough for the manager. I wouldn't want a player in the NT if he always plays with the risk for injuries, without being compensated. Then the chance to lose a keyplayer is way bigger, while you will only get a small amount of $$.
Last edited by BB-Patrick at 4/12/2008 7:30:25 AM