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Help me understand rebounding

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This Post:
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145510.13 in reply to 145510.12
Date: 6/2/2010 3:16:04 PM
Overall Posts Rated:
2727
Thanks Naker-Virus and GM-KOZ.

I think you both hit it right on the nail. I knew the TIE could be the problem, but then why doesn't reflect it in the ratings? I mean, if he is going to out rebound me because of my TIE, then I should lose rebounding in the ratings because of my TIE.

But the idea because of the FCP, makes total sense. It would not have affected his rebounding when on offense, but would have on defense...thus a ratings gap.

I'll have to remember that the next time I play a FCP.

This Post:
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145510.15 in reply to 145510.13
Date: 6/3/2010 12:21:51 AM
Overall Posts Rated:
522522
The ratings are effected by enthusiasm, which means you playing TIE this game will increase your ratings in your next game (unless your enthusiasm is already around 10 on game days). But the game engine will not change ratings for the current game regardless of whether you play TIE or CT.

This Post:
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145510.16 in reply to 145510.8
Date: 6/5/2010 11:58:57 AM
Overall Posts Rated:
1515
Well, no one is talking about St. Olaf. For your argument to be true, you would have to be comparing to players in another fictional online basketball league.

Are you?

If so which one?

I do understand your formula example. What is misleading to those for whom English is not a first language is your use of the term 'medium' without reference to a formula. Clearly PG is the lowest input in the formula and to describe it as medium impact is misleading.

Y'all really do need to update the manual. It is long overdue.

This Post:
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145510.18 in reply to 145510.17
Date: 6/6/2010 10:24:57 AM
Overall Posts Rated:
1515
What is misleading to those for whom English is not a first language is your use of the term 'medium' without reference to a formula. Clearly PG is the lowest input in the formula and to describe it as medium impact is misleading.

It's not misleading -- as a matter of fact it carries necessary information. Rebounding, on a guard, carries more weight to the Rebounding team rating than, for example the OD on a PF to the Perimeter Defense rating.


Yes it is misleading. People want to know about rebounding when they read this section, not OD. Further, no where in the Game manual have you made this even remotely clear--that you are comparing Rebounding to OD.

This statement of yours has value, but it did not exist before you wrote in this thread, and without including it in the game manual, future readers of the game manual.

In the game manual you have not even hinted that this is the type of comparison you are making. And when this thread scrolls off the current page, your words will be lost to the future.

Please clean up the game manual!

This Post:
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145510.19 in reply to 145510.18
Date: 6/6/2010 10:35:33 AM
Overall Posts Rated:
522522
I thought the game manual seems pretty clear about it... :S

This Post:
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145510.20 in reply to 145510.18
Date: 6/6/2010 10:46:48 AM
Overall Posts Rated:
959959
for me it was easy to understand

From: zyler

This Post:
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145510.21 in reply to 145510.20
Date: 6/7/2010 8:24:40 AM
Overall Posts Rated:
217217
i understood it aswell that said though the manual does need updating