ok i agree with that also.
Dunks are definitely non-driving based shots.
So just to debunk a few things ive said previously.
- There are no dunks off of a drive.
- DR + IS is most likely used as a combination in the formula for calculating shot % during a drive. (Although JoeMaverick is providing some evidence to counter this, however my own anecdotal evidence suggests that IS will increase the chances of a driving-based shot going in. )
and just to backtrack a bit as well regarding the Jump Range Jump shot formula, my initial formula suggested
(JS + <distance_factor>*JR) - I dont think this is wrong actually? maybe a multiplication than an addition? Doesn't really matter if its applied as a factor in the end formula?
After listening to Nachtmahr, there is probably a slight change to that. something like:
(JS * <distance_factor>) * ((JR)*<distance_factor>)
That is, Jump shot is affected by distance, regardless.... then this result is applied against the JR which is also affected by distance.
There might be some weighting applied as well, to reduce the actual effectiveness that the JR skill applies here. But thats always going to be impossible to tell.
The end result of a guy with 15JS and 15JR is a 'score' of 56.25, compared to a guy who has atrocious JR, who would get a score of 3.75
That actually seems about right. Listed below are the scores, for a guy with 15 JS and then JR from Atrocious through to 15
1(Atroc) - 3.75
3 - 11.25
5 - 18.75
7 - 26.25
9 - 33.75
11 - 41.25
13 - 48.75
15(marv) - 56.25
Seems not too bad really!