So lets explore that. Player X has 15 Jump shot, but instead he has Atrocious JR - So the number is 12. If we used Jump shot of 15 as the baseline and listed the scores that would come about from the list of Jump ranges, where the distance factor is 1.0 (ie; really close jump shot, distance).
So the formula being - 15 * <1.0>*Jump Range
and ive just listed every 2nd one in the table below.
<b> Jump Range - Net result</b>
1 - 15
3- 54
5- 75
7- 105
9- 135
11- 165
13- 195
15- 225
SO - what does this mean. Someone with atrocious Jump range is purely reliant on their jump shot for getting the shot in. Whereas someone with equal Jump Range to their jump shot gets an enormous benefit.
Is this right? ooooooooo questions - ok so im not sure What I can do though, is im going to analyse some of the game data using that game analyzer tool. For the above hypothesis, im going to look at the Jump shots taken by guys on my team, whom i know the Jump shot and Range. Shots not taken off of a drive. And ill see what i come back with. There will be some variance due to the differring defences played and OD of the opposition, but if i use the same players, and the same scenarios for a whole season of static statistical measures, I should be able to get rid of the noise from other factors. WE SHALL SEE!