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Soft cap when?

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163648.1
Date: 11/10/2010 12:59:47 PM
Overall Posts Rated:
9191
Hi!

I have 2 trainees which are fairy similar except their potential. At which point (skill level) will the 1st start legging behind due to soft cap? Is the soft cap applied to the sum of skill levels or each skill?

PLAYER 1

Weekly salary: $ 4 090

DMI: 47000
Age: 20
Height: 6'6" / 198 cm
Potential: 6th man
Game Shape: proficient

Jump Shot: average Jump Range: average
Outside Def.: proficient ↑ Handling: awful
Driving: pitiful Passing: mediocre
Inside Shot: inept Inside Def.: average
Rebounding: pitiful Shot Blocking: respectable
Stamina: average Free Throw: average

Experience: pitiful

PLAYER 2

Weekly salary: $ 3 361

DMI: 16700
Age: 20
Height: 6'6" / 198 cm
Potential: perennial allstar
Game Shape: strong

Jump Shot: average Jump Range: mediocre
Outside Def.: respectable Handling: awful
Driving: mediocre Passing: inept
Inside Shot: awful Inside Def.: awful
Rebounding: inept Shot Blocking: awful
Stamina: average Free Throw: inept

Experience: atrocious

This Post:
00
163648.2 in reply to 163648.1
Date: 11/10/2010 4:10:40 PM
Overall Posts Rated:
137137
You need to be training somebody with better than 6th man potential. Even if you don't want to train him that high, when you want to sell him, nobody will want a player who is capped out so low.

This Post:
00
163648.3 in reply to 163648.2
Date: 11/10/2010 6:49:43 PM
Overall Posts Rated:
9191
Thank you Steve!
But how low is 6th man? Prolific on average? Do you know the answer to my other question as well?

This Post:
00
163648.4 in reply to 163648.3
Date: 11/10/2010 10:18:53 PM
Overall Posts Rated:
146146
Only a few of the BBs know the algorithm thing for the cap. People are attempting to solve it but don't have enough data points.

The soft cap is applied to the sum of all skills. If you were going for a pure mono-skill player with OD for that SG, you could probably pop OD way beyond prolific (but it would take ages to train at 20+, 6'6" and with the elastic effect). I don't want to talk on subjects I know nothing about, though. I tend to do that very often.

This Post:
00
163648.5 in reply to 163648.4
Date: 11/12/2010 12:16:57 AM
Overall Posts Rated:
9191
Thank you Stajan!

Is there no advantage at all for a 6'6 guard over 5'11 guard in Buzzerbeater? It seems very unrealistic!

This Post:
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163648.6 in reply to 163648.5
Date: 11/12/2010 2:57:41 AM
Overall Posts Rated:
205205
well, two point guards with these size and the exactly same skills won't play differently in a match. However, the smaller one will exceed the larger one soon if trained.

This Post:
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163648.7 in reply to 163648.5
Date: 11/12/2010 3:11:51 AM
Overall Posts Rated:
485485
Only benefit is the shorter guard will train a little faster in guard skills, no difference in actual games.

This Post:
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163648.8 in reply to 163648.7
Date: 11/12/2010 10:17:42 AM
Overall Posts Rated:
9191
Ridiculous that is!

You can create 5 Bareas in time for one Westbrook, D. Williams or even Rose. Their personal match ups though would reveal some differences.

This Post:
11
163648.9 in reply to 163648.8
Date: 11/12/2010 12:23:13 PM
Overall Posts Rated:
206206
Ridiculous is having a player that's 7'0 with 5 rebounding winning more rebounds than a 6'6 with 10 rebounding. Then why bother having skills? Just buy some towers and they will rebound because of the height.

This Post:
00
163648.10 in reply to 163648.8
Date: 11/12/2010 12:28:12 PM
Overall Posts Rated:
8989
Ridiculous that is!

You can create 5 Bareas in time for one Westbrook, D. Williams or even Rose. Their personal match ups though would reveal some differences.


I don't think that there is a huge difference in training speed, certainly not a 500% difference (I know you were exaggerating... but still).

Taller guards also train inside skills at a quicker rate which can be a significant advantage if you're training guards with more than six skills.