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How Many Pops this season?

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147430.1
Date: 6/20/2010 2:56:54 AM
Overall Posts Rated:
809809
hi everyone i had a thread like this last season and found it really interesting so was wanting to gather some similar information again this season the question is simple, how many pops did your trainees get this season?

my training has really sucked this season so i am keen to see how everyone else has gone

please only post for players you trained all season at 48+ minutes each week (or very very close to this - no point posting guys who spent 4 weeks injured)

if possible can everyone format their answers something like this

level 5 trainer two position training guards
22 yo 6'2" 7 pops
20 yo 6'2" 7 pops
21 yo 6'5" 8 pops


why only 3 guys listed? injuries and sales - beyond my top 3 it has been a circus this season my 22 yo 6'3" dude has had 3 pops for the season but has had to play a lot of SF and my 19 yo 6'2" had 6 pops but missed 3 weeks

This Post:
00
147430.2 in reply to 147430.1
Date: 6/20/2010 5:01:17 AM
Overall Posts Rated:
55
My 4 dudes I had the entire year.

level 4 trainer two pos training guards

23 yo 6'3 6 pops. 2 OD 1 handling 1 driving 1 pas 1 ID

18 yo 6'3 7 pops 1 JS 1 OD 1 handling 1 driving 2 passing 1 ID

18 yo 6'0 7 pops 1 JS 3 OD 1 handling 1 driving 1 passing

18 yo 6'2 8 pop 1 JS 2 OD 1 handling 1 driving 2 passing 1 ID

This Post:
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147430.3 in reply to 147430.2
Date: 6/20/2010 6:28:56 AM
Overall Posts Rated:
1717
i have 1 main trainee(drafted) and 2 other companion trainee(Transfer List) ^_^ which i get during early and late season

1 position training
18 yrs old 6'7 9 pop 3 IS, 2 ID, 2 RB, 1 JS, 1SB
19 yrs old 7'0 7 pop 3 IS, 3 ID, 1 RB


MISC 3 week training
24 yrs old 6'4 2 pop 1 ID, 1 RB

This Post:
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147430.5 in reply to 147430.4
Date: 6/20/2010 11:22:57 AM
Overall Posts Rated:
2020
I have a level 4 trainer who has been doing okay for me. He has no specialties, but his salary is 14k and will be 14.2 this week. Is that too much to pay? I have been looking at the transfer list for staff members, and have been confused by the wide range of salaries.

Thanks!

This Post:
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147430.6 in reply to 147430.1
Date: 6/20/2010 11:47:54 AM
Overall Posts Rated:
522522
Hey,
I trained a variety of skills but always did 1 position where available.
Trainee is 18 years old.
Level 4 trainer.

Week 1: Stamina training – 1 pop in Stamina
Week 2: Inside Shot training – 1 pop in Inside Shot
Week 3: Inside Defence training – 1 pop in Inside Defence
Week 4: One on One training – 1 pop in Driving
Week 5: Rebounding training – 1 pop in Rebounding
Week 6: One on One training – 1 pop in Jump Shot
Week 7: Shot Blocking training – 1 pop in Shot Blocking
Week 8: One on One training – 1 pop in Driving and 1 pop in Handling
Week 9: Inside Shot training – 1 pop in Inside Shot
Week 10: Jump Shot training – No pops
Week 11: Jump Shot training – 1 pop in Jump Shot
Week 12: One on One training – 1 pop in Driving
Week 13: Stamina training – 1 pop in Stamina

JS: 0.31
JR: 0.24
OD: 0
Handling: 0.99
Driving: 0
Passing: 0
IS: 0.89
ID: 0.60
Rebounding: 0.25
SB: 0

The last bit is the lowest possible sublevel of each skill.

This Post:
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147430.8 in reply to 147430.7
Date: 6/20/2010 12:01:47 PM
Overall Posts Rated:
522522
I didn't say it was exact ;)
The way I am doing it is by looking at the training speed analysis thread. If it says that ID takes 1-2 weeks to train, then I add .5 to the sublevel as based on the estimate, .5 is the lowest amount that it can be increased by.
So I do that for all primary and secondary skills trained each week.
And so far, I have managed to correctly anticipate which skills will pop, so it seems to be working well for me.

This Post:
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147430.10 in reply to 147430.1
Date: 6/20/2010 12:38:21 PM
Overall Posts Rated:
3131
I am training six 18 year-olds. I only remember the starting skills of one of them, because I posted them somewhere.

After this week (2nd week of rebounding), using a level 4 trainer, training 2 positions in various skills, my best trainee will have popped in every skill (including stamina and free throw) except for jump range (he had 2 pops in driving).

Level 4 trainer, two positions, training SFs
18 yo 6'3" 12 pops
other 18 yos probably had 6-10 pops, I can't be sure.

P.S. I bought a level 5 trainer last week (paid 125k for 23k salary) and am going to try and train Pressure for my 3 best trainees, during the finals.

Last edited by Jeeves at 6/20/2010 12:39:09 PM

Ding.
This Post:
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147430.11 in reply to 147430.9
Date: 6/20/2010 12:45:53 PM
Overall Posts Rated:
522522
I understand that skill configuration is not regarded, however, I have made sure to keep them as balanced as possible so as to minimize the effect.
And player height is a factor, however, for the skills that I am training it will increase the speed rather than slow it down, so the effect is minimized.

"(e.g. if you see a skill level pop for 2 weeks, theoretically speaking the training gained may be anywhere from 1.1 to 2.9 levels, which is a huge variation)."
I don't think that is relevant for me because I am assuming the lowest possible sublevel. So this way, if something pops unexpectedly then that is great, however something should never not pop when expected. Does that make sense?

So if I think the sublevel of ID is at 0. And I train ID which should give roughly .5 sublevel to the skill, if it happens to pop then I will leave the sublevel of ID at 0, and it if doesn't pop then I change the sublevel of ID to .5

That way I am always assuming the lowest sublevel, and can train accordingly. At the moment my plan in training is always to ensure that I get 1 pop every week.